Friday, 27 December 2013

Review TechRadar: Phone and communications news 12-27-2013

TechRadar: Phone and communications news
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In Depth: Why 64-bit phones are going to be a big deal...but not yet
Dec 27th 2013, 11:00, by Jeremy Laird

In Depth: Why 64-bit phones are going to be a big deal...but not yet

One brand has done it already. The rest of the smartphone and tablet industry is busy playing catch up. There's no stopping it.

What are we talking about? 64-bit processors for phones and tablets of course! It's the future for all your favourite gadgets.

But some have questioned the value of 64-bit computing for phones and tablets. Will it really bring a big boost in performance? Or is it just a futile, marketing-led specification race in a world where there's very little space left to innovate?

One of the industry's behemoths, Apple, has already made the jump to 64-bit with the mighty A7, its latest chip for iPhones and iPads. Does it know something the rest of the industry has missed? And when can you expect the Android horde and the more mobile Windows-based devices to go 64-bit?

What is 64-bit computing?

To get to the bottom of all this, we need to start with a quick look at what 64-bit computing is all about. What does 64-bit actually mean?

In simple terms, it's about how much memory a processor can actually access. In computing parlance, this is known as the amount of memory a CPU can address.

With a 32-bit chip, you're limited to a maximum of 4 gigabytes. The step up to 64-bit is, in theory, epic. You can access 16 exabytes. If that doesn't mean much to you, try this. It's 16 billion gigabytes. Yeah, really.

iHone 5S

At this point it's critical to note we're talking about system memory or random access memory (RAM), the stuff the CPU uses to store and retrieve data to process everyday tasks such as opening apps or just flicking around your phone speedily. Not, in other words, mass storage for files and programmes. Think sticks of RAM versus a hard drive in a PC.

But potential is one thing – the likelihood of this new 64-bit revolution making a difference in our iPhone 5S (or Galaxy S5 if the rumours are to be believed) is what matters to today's consumer.

Do we need 64-bit right now?

This question is easy to answer: It's a no. Apple's iPhone 5S and its newest tablets, including the iPad Air, are the only 64-bit phones and tablets running ultramobile operating systems. But they only have 1GB of RAM.

However, if you plot the trajectory of Apple's products, the expectation is that 4GB handsets and tablets will pop up either in 2015 or 2016. Strategically for both Apple and the industry at large, that's just around the corner.

What's more, in the Android arena, we're even closer to busting the 4GB barrier. Higher end smartphones like Samsung's Galaxy S4 and HTC One already sport 2GB, while Samsung's Galaxy Note 3 phablet rocks fully 3GB.

Give it a year or so, and Android devices will be bumping up against the 4GB barrier.

S4

But hang on. Isn't the real question not how much memory you can have, but how much you need? Isn't 4GB of RAM enough in a smartphone or tablet for the foreseeable? The most compelling answer to the contrary involves multitasking or running lots of apps at the same time.

There are two things you need to run lots of apps in parallel. CPU power and memory. Depending on your handset and its operating system, different levels of multitasking are available.

But if you've ever pulled up an app you haven't been using for a while but has been supposedly running in the background, only to find it takes an aeon to respond, there's a reason.

It's typically because the app's state has been pushed quietly away from what you;re currently doing, and needs a technological heave to bring it back in front of your eyes – creating the delay. Given sufficient memory, you'd never have to swap an app into mass storage. And that would make your handset more responsive.

The PC parallel

A handy proxy here is the desktop computer or PC and the hardware survey operated by game developer Valve, the outfit most famous for the Half-Life series of first-person adventure shooters.

Valve surveys users of its Steam gaming platform and the latest results show that nearly half of Steam users still have 4GB of RAM or less. On a desktop PC. In 2013. Fully 10 years since the first 64-bit PCs arrived. Uh huh.

What it all boils down to is this: there's no immediate or pressing need for beyond-4GB in a smartphone. In some very limited multi-tasking scenarios with particularly demanding apps it will probably help. But that's about it.

Instead, it's a little further out, in a future where your handset becomes your primary computing device that more memory becomes critical.

This a future where you walk into your office and your handset wirelessly and automatically hooks up to a large desktop display and powers all your demanding productivity, multimedia and even gaming apps.

Desktop PCs

How soon that will happen is hard to say. But we can see the beginnings of this transition in 2-in-1 tablet-laptop devices and the phones that morph into tablets, like of Asus's Padfone family.

Five years from now, smartphones will very likely be powerful enough for all but the most intense gaming and number crunching apps.

If that's the memory addressing part of the problem covered, are there any other benefits to 64-bit computing? Ultimately, that comes down to implementation.

Picking apart the performance gains

The shift to 64-bit offers an opportunity for chip makers to refresh both the instruction sets that define how mobile CPUs operate and their detailed internal architectures. At this point, things can get rather technical.

We could have a discussion about added register space, bigger page sizes and increased width for floating point calculations. Revisions like these are indeed due from ARM with ARMv8, which is a whole new instruction set, albeit backwards ARMv7.

ARM, of course, is the UK company whose mobile CPU instruction sets and processor core designs form the basis of nearly all smartphones and tablets available today. That includes Apple's A7 chip, which is the first ARMv8-based chip in a smartphone or tablet.

Using the A7 as a guide, early benchmarks comparing 32-bit code to 64-bit show some pretty impressive performance boosts. There are also reports of ARM's new 64-bit core design, the Cortex-A57, running as much as 50 per cent faster in 64-bit mode than the current 32-bit Cortex-A15.

Of course, the problem here is that unpicking the performance benefits that derive directly from 64-bit computing from those that come with a generational transition in CPU architecture is very tricky. But there will almost definitely be some.

What about 64-bit Android devices?

So, now we have a rough idea of the likely benefits of a 64-bit chip in a smartphone or tablet might be, when is the rest of the industry going to catch up? Put simply, what about 64-bit Android devices, set to debut in 2014?

When Apple announced the A7, the impression was conspicuously of a competition caught off guard. A senior executive from Qualcomm, maker of the popular Snapdragon chips, quipped that 64-bit was a gimmick, only to have his remarks officially retracted and find himself mysteriously demoted.

Samsung was quick to confirm it was planning 64-bit chips for its own Galaxy handsets and tablets. But since then has emitted rather mixed messages.

The bottom line is that we don't have firm dates for the arrival of 64-bit chips from Qualcomm or phones using the technology from Samsung, but the former has now announced it's first 64-bit chip, the Snapdragon 410, albeit designed for the budget market.

HTC One

Of course, for any of that to matter we'll need a 64-bit capable version of Android. Oh, and some apps, too. Making Android itself 64-bit capable is pretty straightforward, though.

It's based on the Linux operating system which has itself been 64-bit capable for around a decade, and on top of that Google has recently taken to inserting a tantalising little 64-bit icon when displaying the list of new features coming to Android at press and trade events.

So, 64-bit is clearly on it's way, although it didn't land with KitKat (although whispers are that it might support it. But really, that detail isn't hugely critical. You need both hardware and software and you can be confident that when the first 64-bit phones appear, Android will be ready for them.

Whether the application ecosystem will be is another matter. For apps to fully benefit from the new 64-bit architectures, they'll have to be recompiled. In a lot of cases, that will be a fairly trivial job for developers. But the fact is the jury is out on how quickly that transition will happen as we're still yet to see a definite reason for it.

Should I care about 64-bit then?

If you're wondering about any downsides to 64-bit, well, it's a question of complexity. Inevitably things like code size and DRAM fetches get bigger, and 64-bit programmes simply tend to be larger and so more computationally complex.

The issue here is power efficiency. Any time you increase performance, you'll need to improve performance-per-watt to maintain battery life. So 64-bit isn't really any different to other performance-boosting options. Add mores cores and all things being equal, you use more power.

So, here's the upshot. 64-bit phones and tablets are heading for the mainstream and fast. Apple is already there and some time in 2014, the first 64-bit Android phones will appear. By late 2015, it's likely most or all high end tablets and phones will be 64-bit.

A few years after that, nearly everything will be 64-bit.

And while it may be some time before we truly need the increased memory addressing that comes with 64-bit, the broader performance improvements that go hand in hand with the new chips will be very handy in the near future.

In that context, Apple probably doesn't deserve a kicking for bigging up 64-bit or making the move too early. There's no doubting its 64-bit A7 chip is a powerhouse that delivers awesome performance you can use today.

More to the point, the hardware has to come first and lay the foundations for this brave new world of 64-bit phones and tablets. Build it and the software and apps will surely come. We therefore welcome our new 64-bit overlords. You should, too.


    






Google takes Rockstar Consortium patent battle across state lines
Dec 26th 2013, 22:57, by Michael Rougeau

Google takes Rockstar Consortium patent battle across state lines

Google has asked a court in California to rule on a patent issue that was first raised by Rockstar Consortium in Texas in October.

Rockstar, a patent firm backed by Microsoft, Apple, BlackBerry, Ericsson and Sony, outbid Google to acquire a pack of patents for $4.5 billion in 2011.

Then in October this year Rockstar proceeded to sue Samsung, HTC and five other Google partners in a Texas court for allegedly infringing on seven of those patents.

Now Google has reached out to the U.S. District Court for the Northern District of California to ask the court to rule that its Nexus devices and the Android devices produced by its partners do not in fact infringe on Rockstar's patents.

They're certainly not making Grand Theft Auto

From the outside looking in it would appear that Rockstar Consortium is nothing more than a patent troll looking to dampen Android's dominance. Google certainly things so at least.

In its filing with the California court, the search company said Rockstar "produces no products and practices no patents."

"Instead," the filing reads, "Rockstar employs a staff of engineers in Ontario, Canada, who examine other companies' successful products to find anything that Rockstar might use to demand and extract licenses to its patents under threat of litigation."

Google believes the California court has jurisdiction because Rockstar shareholders (like Apple, for one) and companies Rockstar litigates against are located in the Golden State.

Everything's bigger

Texas courts are notorious for being lenient toward patent claims, even when said cases appear to be obvious instances of patent trolling.

In a separate but related case Rockstar and subsidiary NetStar Technologies have sued Google in Texas over another seven patents concerning search queries and related ads, an important part of Google's business.

Google has asked for a 30-day extension to issue a response in that case.


    






HTC launches site showing devices' Android KitKat update status
Dec 26th 2013, 22:11, by Michael Rougeau

HTC launches site showing devices' Android KitKat update status

Android fragmentation is one of the operating system's main problems, but HTC has launched a new page that aims to explain the process of getting a new update out to handsets.

The site demystifies the Android update process by outlining the steps an OS update has to go through before it reaches various devices.

It also shows the Android 4.4: KitKat upgrade status for various editions of the HTC One (some are up to date, while carrier versions are still waiting), as well as the latest software version for other HTC devices.

Plus it features a lengthy and detailed infographic with the 12 steps an update takes between leaving Google and reaching your device.

An effort at transparency

"HTC is focused on providing timely software updates for both HTC Sense innovation and major Google Android releases," the site reads.

"In an effort to bring transparency to this process, we will be marking the steps of preparation and our progress, by device and carrier."

It describes the numerous steps an Android update takes before reaching handsets, including evaluation, development, integration, certification, and push to customer.

In addition the process is different for unlocked devices, carrier-specific devices, and Google Play editions.

It begins with Google releasing the platform development kit to the phone maker (in this case HTC), which happens even before the new OS version is publicly announced.

Plenty happens in between that and an update finally reaching users' phones and tablets. Head to HTC.com to check out the full infographic (click the icon after "to see a diagram of the full process" at the top of the page).


    






Apple planning to power up Siri with photo tagging and searching skills
Dec 26th 2013, 18:58, by Chris Smith

Apple planning to power up Siri with photo tagging and searching skills

Apple is planning to widen the scope of its hit-and-miss personal voice assistant Siri, in order to include iPhone owners' photo libraries, judging by a newly published patent application.

The filing, spotted by AppleInsider, speaks of "a method for tagging or searching images using a voice-based digital assistant."

Users would be able to tag the photos as they take them, with one example quoting a user saying "This is me at the beach" with other photos in the same geographic location tagged accordingly.

According to the application, the tech would also recognise faces, buildings and landscapes to apply tags to photos in the iOS Camera Roll.

Call 'em up

Naturally, users would then be able to call up those photos at will by using Siri to say "show pictures of me at the beach."

The company is already grouping like minded photos together within the iOS 7 Photos app, so adding Siri to this wouldn't be too much of a stretch.

The application itself was published in March 2013, so if Apple plans to follow through on the feature, it's somewhat surprising the functionality wasn't built into iOS 7.


    






Send your smart appliances a 'get to work' text with LG's new HomeChat
Dec 26th 2013, 18:11, by Chris Smith

Send your smart appliances a 'get to work' text with LG's new HomeChat

LG is building a messaging service into its new range of connected smart home appliances, allowing users to control them remotely from a mobile device.

The new HomeChat feature, which will use the cross-platform Line messaging app, will be built into the company's new washing machines, refrigerators, ovens and robotic vacuum cleaners.

To that end, users will be able to send the refrigerator a text to enter power saving mode, if they go on holiday or set the vacuum cleaner off around the house.

Users will also be able to text the cleaner to ask when it last made a lap around the house and act accordingly.

Remote laundry

HomeChat could also be used to remotely start a load of laundry on compatible machines, receive notifications when it's completed and also download the latest wash cycles.

For the company's newest smart ovens, owners will be able to use HomeChat to set the cooking mode depending on the recipe.

The range of appliances, which have yet to be named, will be revealed at CES 2014 in Las Vegas, which kicks off in less than two weeks time.


    






LG 'G Arch' smartwatch and 'G Health' wellness wristband tipped for MWC
Dec 26th 2013, 16:41, by Chris Smith

LG 'G Arch' smartwatch and 'G Health' wellness wristband tipped for MWC

It could be argued that LG kickstarted the modern obsession with smartwatches with 2009's future-thinking Watch Phone.

In the four years that followed, LG sat on the sideline of the wearable's sector, but rumour has it a comeback may be on the horizon.

Reports from the company's Korean homeland claimed LG will out not one, but two wrist accessories at the annual Mobile World Congress show in Barcelona, in February.

First up would be a smartwatch called the G Arch, which would play nice with LG phones in much the same way as the Galaxy Gear augments (if that's what you want to call it) Samsung's.

FuelBand rival?

Next would be a more general wellness and fitness tracker called the G Health, according to the report, which would likely standalone from a smartphone a la the Nike FuelBand SE or Jawbone UP devices.

Of course, this is all rumour and speculation at the moment, but with less than two months to go until the mobile world descends upon sunny Barcelona, it won't be long until we find out.

Is LG the company to crack the smartwatch formula? Let us know your thoughts in the comments section below.


    






Sprint's Japanese overlords close in on T-Mobile USA buyout, report claims
Dec 25th 2013, 03:32, by Chris Smith

Sprint's Japanese overlords close in on T-Mobile USA buyout, report claims

SoftBank, the majority owner of the U.S. wireless network Sprint, is reportedly in the 'final stages' of talks over the purchase of rival network T-Mobile, reports in Japan claimed on Christmas Eve.

The Japanese parent company SoftBank wants to use Sprint shares to buy T-Mobile from German firm Deutsche Telekom, in a deal thought to be worth around $19 billion, Reuters reports.

The deal could be finalised as soon as next spring, according to Japanese news site Nikkei's sources.

Any agreement would give a combined Sprint / T-Mobile network a better shot at competing with the dominant AT&T and Verizon networks in the U.S., as the big four would become a big three.

Winning approval

AT&T itself agreed to buy T-Mobile for $39 billion back in 2011, but the buyout ran afoul of government competition regulators and, amid the hassle, AT&T ended up walking away from the deal.

Any Sprint and T-Mobile merger would also be subject to similar scrutiny, but given the respective market shares of the two networks, it may have more chance of winning approval from the FCC.

Word of a potential takeover emerged last week, with reports claiming both sides were seeking out regulatory concerns.


    

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