Thursday, 19 December 2013

Review TechRadar: Phone and communications news 12-19-2013

TechRadar: Phone and communications news
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Samsung Galaxy S5 may not be world's first phone with 4GB of RAM after all
Dec 19th 2013, 11:57, by Hugh Langley

Samsung Galaxy S5 may not be world's first phone with 4GB of RAM after all

The Samsung Galaxy S5 is somewhere in the pipeline - that we're sure of - and may have just popped up over on Antutu's database to flaunt some of its new specs.

The device is listed at the SM-G900F which is the same model number we saw a few days ago in another possible S5 benchmark spot.

Like last time, the mystery phone has a Qualcomm Snapdragon 800 processor in the MSM8974AC variant, along with 32GB of internal storage. But this device has just 3GB of RAM which disagrees with previous 4GB rumours.

Also disappointing, if true, is the 1920 x 1080 screen resolution which doesn't hit the QHD level we were hoping for. Although as G4Games points out, this could just be a prototype that's locked to 1080p for testing purposes.

However we're pleased to see that the 16MP camera has appeared again, remaining consistent with rumours, and according to these details we'll be getting a 2MP front-facing snapper too.

Disappointing?

Don't take any of this as read – it could turn out that this mysterious G900F is a different Samsung device entirely. Nonetheless, Antutu is sure that we're looking at the international version of the S5 in some shape or form.

Evleaks has been pitching in on the S5 rumours too, tweeting that the S5 is undergoing testing at AT&T HQ right now.

"AT&T is testing a version of that high-res Samsung handset (SM-G900A), giving some support to the theory that it's an int'l flagship (GS5?)"

That model number is slightly different, mind, and could well be the carrier version of the S5.


    






New leak further points to Android KitKat and Sense 6 for HTC One Two
Dec 19th 2013, 11:09, by James Rogerson

New leak further points to Android KitKat and Sense 6 for HTC One Two

Rumours about the HTC One Two have been flying thick and fast, but two of those rumours have recently been given a little more credence.

We've heard before that the HTC One Two will likely come with Android 4.4 KitKat alongside version 6 of the Sense UI, but now the insider @LlabTooFeR has tweeted something approaching a confirmation, stating that 'at the moment they are testing the device on 4.4.2 and next version of Sense.'

HTC One Two tweet

Not just any tipster

When @LlabTooFeR says something about HTC it's worth paying attention, as he / she /they've got a proven track record. For example back in May they let slip about the HTC One's impending update to Android 4.2.

Not that it should be surprising that the HTC One Two is coming with both the latest version of Android and a new version of Sense, but then the HTC One launched one Android version behind, so it's nice to get some reassurance.

It's not known what will actually be included in Sense 6. A wider range of news sources for BlinkFeed would be a good start, and a more intuitive menu system wouldn't go amiss either.


    






What's driving enterprise mobility?
Dec 19th 2013, 10:30, by Désiré Athow

What's driving enterprise mobility?

Enterprise mobility is big business, and it's big in business too. According to recent survey report by enterprise software vendor IFS, more companies are investing in business applications for employees than those investing in tools for customers, and more than three quarters (76%) have already invested in a mobility solution.

We talk to Martin Gunnarson, Director of Research & Strategy at IFS on the trends that will shape enterprise mobility in business in 2014 and beyond.

TechRadar Pro: Is enterprise mobility a priority for UK businesses?

Martin Gunnarson: Mobile access to corporate data is one of the biggest business challenges and opportunities the modern enterprise has to face. It has to balance the benefits of access to corporate data from anywhere, anytime with the security issues this raises.

As more workers bring smartphone and tablet devices into the workplace and companies take benefit from introducing new form factors, it simply has to be a focus for businesses. We asked 200 UK-based CIOs/IT managers from medium-to-large sized corporations for their experiences of enterprise mobility schemes, about the benefits and drawbacks that ensued and the applications that benefit from mobility.

We found that the drive towards mobility is happening quickly in most organisations because of the business benefits it brings, and that it overrides security concerns. The research revealed that the majority of organisations do regard mobility as a priority, with 76 per cent having already discovered clear benefits to investing in mobility schemes.

The applications that benefit most from mobility concern personal productivity and those related to job specific functions, with a strong degree of commonality across industry sectors.

TRP: Why is this? What does enterprise mobility offer?

MG: It's no surprise that employees and customers are more mobile than ever: they work wherever they're using devices they either acquire themselves (BYOD) or which are provided by the employer.

Enterprise mobility can mean different things to different people, but the most common scenarios are enabling staff to work from mobile devices as part of their role in the field, or simply providing support to staff who want to use their device in the workplace.

Today's fast-paced business environment relies heavily on the availability of and access to the latest information in real-time, and mobility makes this possible.

Mobility needs to be fully embraced by enterprises, as it offers clear business benefits. Not managing mobile access to corporate data risks loss of confidential data, ceding leadership to competitors, and can create employee retention issues.

TRP: You say 76% have already invested in mobility solutions – what about the other 24%? What's stopping them?

MG: One reason is that some organisations just don't see mobility as business critical; a technology or mobile business process may be vital in one sector but superfluous in another. More importantly, security is still a concern, and we hear this a lot from customers and prospects. In the report, of those that haven't yet invested in mobility, 46 per cent cited this was due to security concerns.

Corporate reluctance can be impacted by stories of corporate data getting into the wrong hands or the recent NSA scandal, but these issues don't necessarily have to do with mobility.

Mobile security has vastly improved – both with regards to devices and device management and how data is stored and transmitted, but also to internal processes concerning how users and user passwords are managed.

The new iPhone 5S was released with fingerprint biometrics as an extra layer of security on the handset, which will give businesses extra peace of mind. The survey reveals other barriers to the adoption of mobile schemes such as a lack of IT resources and failing to find a solution that best suits the needs of the business.

TRP: What is driving demand for enterprise mobility – are employees pushing to access corporate data from mobile devices?

MG: We see the greatest demand for mobility coming from within the organisation itself, as staff are looking for ways to make their job easier and improve their productivity. This is particularly evident with employees that spend the majority of their time on the road meeting with customers and prospects who want to better utilise the time between meetings and business days.

Interestingly, the demand for mobility schemes is so high that many employees are contravening corporate policies to access business information on personal devices, putting confidential business information at risk.

Many organisations that don't allow employees to access corporate data on their device are aware that this policy is being overlooked or ignored. 63 per cent are aware of employees accessing business emails on their devices, 15 per cent customer/ client information and 14 per cent company reports. A better approach is to invest in business apps, mobile devices fleets and BYOD schemes to enable secure access to the data employees are demanding.

We are witnessing two clear types of mobile users emerge: First, the casual user who uses their mobile device on the move to access corporate data as a complement to their laptop Second, the professional user where mobility has been critical to their role for the last 10 years but can now benefit from more advanced solutions and technologies

It's important that we factor in recent changes, such as new operating systems, GPS functionality, augmented reality and video content, to give businesses a competitive edge through smart use of mobile technologies

TRP: In which ways are companies implementing enterprise mobility? For example are they focusing on solutions internally for employees, or externally for customers?

MG: As we're seeing greater demand for mobility from employees, our report shows that organisations are investing accordingly; 71 per cent are investing in mobile applications for staff, compared to 59 per cent investing in mobile apps for customers.

Businesses are predominantly focused on rolling out personal productivity apps along with those that support job-specific functions, such as expenses, timesheets or document management, with a view to helping employees access corporate data and remain productive on the move.

The numbers of applications enabled by mobility is large and wide ranging. The highest proportion of respondents said that email and calendar was the most common application (57%), followed by sales support (52%) and personal business admin (45%).

TRP: How do you see mobility evolving in UK businesses in the next 12 months and beyond?

MG: Understanding people's behaviour in general is a must when you want to predict what impact mobility will continue to have on businesses. It's no doubt that mobility will have a big impact on UK businesses in the coming year. Today we see quite traditional ways for users to interact with the business software using mobile devices such as smartphones and tablets. But this will change and evolve.

Predicting for 2015 and beyond, mobile intelligence will be captured and consumed in new ways:

Interaction with mobile devices will be through less touchy interfaces but instead through non-physical interaction such as the eyes, voice, location and gestures. Display formats and form factors will also change. Mobile interfaces to both private and business information will be anywhere, anyhow and at any time, such as the mirror in the bathroom can hold a display, the head-up display in the car or the TV to mention a few places.

Data capture and consumption will be more me-centric as devices and user behaviour will know who and where you are, what type of information you might need in a particular situation. In the consumer business, you see wearable devices such as bracelets and wearable transponders to capture pulse and walking distance. As we get more used to these types of devices and services, they will be introduced in the business environment too.

The internet of things will generate mobile data from devices and services that today are captured manually or not captured at all. This can be meter readers to capture temperature, qualities, quantities, friction etc. These types of devices might be available today but are not affordable – tomorrow they will be.

TRP: What benefits are businesses who invest in mobility schemes observing?

MG: From the research we found that the main drivers to enterprise mobility were powering a flexible workforce (83 per cent), boosting productivity (68 per cent) and delivering competitive advantage (42 per cent). Other important benefits include saving significant IT costs, improving data accuracy and response times, and reducing paper-based processes.

What we hear a lot from our own customers is that the real-time access to accurate data from across the organisation is truly enabling them to make more informed business decisions, bringing competitive advantage.

When building the business case for mobility including both tangible and intangible returns, business benefits can be seen from three perspectives;

  • Personal workday – streamlined admin tasks resulting in increased personal work efficiency and productivity
  • Business processes – shorter lead time throughout the entire value chain resulting in improved profits, lower risks and better customer service
  • Everyday life – improved balance between work and private life resulting in improved employee loyalty and retention

TRP: How are IFS customers using mobile solutions?

MG: A significant investment in mobile technology is helping IFS customer Integrated Water Services' (IWS) clients respond more rapidly to critical data on water systems' temperature and legionella risk.

IWS field operatives can now immediately report data back to the company's business management from their Windows PDA device, which has led to a transformation in the way the contractor reports to its clients. To date, the system has removed "mountains of paperwork" and the company can now "turnaround reports in hours, not days and weeks," giving it a clear advantage over its competitors.

Previously, inspecting an asset portfolio of 1,000 sites for one local authority used to involve two contract managers sitting at a desk processing paper. Sometimes the client would see data two months retrospectively. Now they can go to their PC and see the 'exception report' of actual inspection data each day.

This investment in mobility is delivering clear ROI and will help IWS's clients respond with more agility to their water system data. The water industry, local authorities and government agencies are all feeling the squeeze, so mobility is helping IWS stay one step ahead of the game in trying to help to solve the client's problem.

Another customer, EPS Water, is using IFS mobile apps to enable field engineers to record and submit data while on-site, helping to provide more up-to-date information and reducing data processing costs. With the IFS mobile apps, engineers will be able to immediately record work carried out and place requisitions and orders for materials directly into the mobile apps, rather than fill in paperwork that will then need to be re-entered. This will ensure the business is constantly updated with the most accurate information from the field.

Visser & Smith Marine Contracting (VSMC) also invested in IFS Applications and IFS mobile solutions to improve its competitive edge. Project managers and work managers are now using mobile solutions to streamline the purchasing process.

Too long lead-times in the purchasing process results in extra costs effecting bottom line results and customer experience, because of extra boats that are shipped to an off-shore construction site. With IFS mobile apps, purchase orders can be approved anywhere at any time.

People who traditionally didn't access the business system can now easily access business control reports to make more confident decisions. Workers that are spread all over Europe can now register the hours but also the invoices on a day by day basis, even while sitting in the airport lounge killing some time.


    






Samsung and Apple may soon unleash sun-stealing smartphones
Dec 19th 2013, 10:27, by J Rogerson

Samsung and Apple may soon unleash sun-stealing smartphones

Both Apple and Samsung look to be beavering away on solar powered smartphones in a bid to stand out from the competition.

That's according to a report from ZDNet Korea, which claims that while Samsung is currently focused on displays, it is 'deeply considering' shifting its focus to developing solar power technology for its smartphones.

Samsung isn't alone in its sun-powered plans either, as the report also states that Apple has recently applied for additional solar charging patents - there's not much more to go on than 'solar panels for iPhones', but that's a pretty big clue.

That would make sense as battery life is the biggest stumbling block still faced by handsets and given Samsung and Apple's current popularity in the phone world they're ideally positioned to make solar power popular.

Second time lucky

Solar powered smartphones aren't a new idea though. Apple filed a patent for just such a technology back in early 2011 and Samsung even released a phone with solar panels on it back in 2009, but so far the technology hasn't really caught on.

It's unlikely that either company is close to bringing the technology to market, but with two of the biggest smartphone companies in the world looking into it solar power could be a common feature of handsets a few years from now, and could really step up battery life, especially when left on standby.

  • Right now you can't charge your phone with the sun, so you might want to check out these battery saving tips.

    






Jaycar making smartphone photo printing easier with docking stations
Dec 19th 2013, 06:53, by Farrha Khan

Jaycar making smartphone photo printing easier with docking stations

If you have ever thought that your latest artsy Instagram shot deserves a place in your wallet or in a frame on your wall, Jaycar Electronics has a picture printing docking station for iOS and Android smartphones.

The iOS model has an 8-pin Lightning connector that is compatible with the iPhone 5C, 5S and 5, as well as a USB port compatible with the iPod Touch (3rd and 4th gen), iPhone 4S, 4 and 3GS.

The Android dock has a mini USB port and is compatible with all smartphones (and presumably tablets) with Android 2.0 and up.

The docks can charge your phone while printing, and there's also an app that can do basic photo editing.

Each model, priced at $219, can print regular sized photos or panoramas, while cartridges (with ink and paper) cost $29.95 and give you up to 36 regular sized photos.

More blips

You don't need to print these blips out, but we won't judge you if you do.


    






Optus TD-LTE carrier aggregation test gets above 500Mbps speeds
Dec 19th 2013, 04:23, by Farrha Khan

Optus TD-LTE carrier aggregation test gets above 500Mbps speeds

Optus today announced that it has been able to achieve download speeds of up to 520Mbps during carrier aggregation tests on its TD-LTE network.

While most Australian 4G networks run on the 1800Mhz spectrum band using FD-LTE technology, which has two separate frequency channels for uploads and downloads, Optus' TD-LTE network uses the same frequency (2300MHz spectrum band) for uploads and downloads, though at separate times.

Carried out in Western Sydney in partnership with its 4G network vendor Huawei, Optus' test combined four 20MHz channels of the 2300MHz spectrum band into 80MHz and allowed the telco to achieve a peak 520Mbps download speed.

Carriers aggregate

The telco also conducted LTE-Advanced tests in Melbourne earlier in December, combining two sets of 20MHz channels on the 2300MHz spectrum band, which achieved a single user peak speed of over 160Mbps on its 4G Plus network.

"This is the first time in the world that 4G carrier aggregation has been introduced into a live TD-LTE network; not in a lab, but on a fully operational, commercial network," said Vic McClelland, Managing Director of Optus Networks.

Optus expects compatible LTE-A Category 6 devices to enter the market by early 2014. Huawei is expected to launch compatible devices next year as well.

"This is about ensuring that Optus continues to build a mobile network that keeps pace with the ongoing evolution of 4G devices," McClelland said.

Telstra has also been trailing LTE-Advanced on its FD-LTE network, which combines the 1800MHz and 900MHz spectrum and is capable of near 300Mbps speeds.


    






Obama-appointed panel says NSA should stop storing phone records
Dec 19th 2013, 01:39, by Michelle Fitzsimmons

Obama-appointed panel says NSA should stop storing phone records

Lay off my phone records, man.

That language never appeared in its 308-page report to the president we're sure, but an Obama-appointed panel has recommended the NSA cease storing Americans' phone records.

Instead, the advisory panel recommended a private third-party or phone companies keep information such as numbers dialed, call times and durations culled from nearly every US citizen.

In other words, collection wouldn't stop, just the NSA's storage of the records that reportedly number more than one trillion. The agency or other party would need a Foreign Intelligence Surveillance Court order to access the data, and every phone number the NSA wanted to examine further would need one as well.

Phone companies wouldn't have to change how long they currently store phone records, according to the panel. Storage times range from six months at Cricket to 10 years over at T-Mobile. The NSA currently stores records, snapped up from phone companies themselves, for five years.

Panel politics

The Obama Administration has said it will formally announce in January which of the panel's 46 recommendations in all it plans to adopt.

The recommendations range from the NSA ceasing to undermine international security standards with encryption workarounds and hacks to prohibiting so called "back doors" into firms like Google and Yahoo that store user info.

The group also called for greater transparency, i.e. more public disclosure, and opening the NSA director position to civilians. The job, the panel said, should be vetted and confirmed by the Senate.

The panel's full report can be read here (PDF), and while there's a chance the White House will modify or nix many of the panel's recommendations all together, it's encouraging these changes are at least being publicly aired out.


    






Updated: Best portable chargers: 16 we recommend
Dec 19th 2013, 00:30, by Lily Prasuethsut

Updated: Best portable chargers: 16 we recommend

Best portable chargers: 16 we recommend 1-8

With the massive amount of email checking, texting, mobile gaming and internet surfing everyone does, a reliable, portable charger has become essential to avoid that inevitable dead battery.

Whether you're traveling for business or pleasure, going camping or simply out of the house all day, you'll probably need something that isn't too cumbersome and has enough juice to power your mobile devices.

Based on amount of usage we were able to get, weight, size and overall functionality, we tested a variety of chargers by mixing around charge times with an iPhone 5, Samsung Galaxy S4 and iPad 4 in different situations to create a list of the best portable chargers - though most of the external batteries are compatible with an assortment of phones, tablets, cameras and handheld gaming devices.

Generally, the portable chargers are on the pricey side but you'll definitely get your money's worth for large mAh capacities and moderate to heavy form factor, or decent capacities and lightweight portables.

We've also added a few chargers towards the end of the list that are more suitable for a day out rather than a long trip away, just in case you're just looking for a super light, quick backup charge.

1. IOGEAR GearPower Ultra Capacity Mobile Power Station

IOGEAR Gearpower

Price: $79.95 (about £51.61, AUD$89.35)

IOGEAR's GearPower Ultra Capacity charger is a great portable battery. Two USB ports at 1A and 2.1A allow for multi-device charging and at 11,000mAh, you can easily charge a phone and tablet respectively.

Though it's not very pocket friendly at 10.4 oz and a tad bulkier than an iPhone and Galaxy S4, this is still an adept portable and great for traveling long distances in the car or plane.

In fact, we took the battery to a two-day music festival and it had no issues charging two iPhone 5's that were around 10 percent each, during the 48-hour span of Instagramming, phone calls, etc. After a 55-minute charge at the end of the first day, each phone was fully charged with the GearPower lights at three bars indicating that it was still able to keep going for a few more days - depending on what needed to be charged next of course.

The price point may seem high but the GearPower can be bought at much cheaper prices making it a fantastic deal for long trips away from outlets.

2. Juno Power Hue Plus

Juno Power Hue Plus

Price: $99.99 (about £60.85, AU$112.54)

The 9900 mAH Hue Plus from Juno Power is a bit on the heavier side at 9 oz like the other larger capacity chargers but it's well worth shouldering the weight.

The Plus has a nice little LCD screen that tells you the declining charge amount which comes in handy if the usual indicator lights just won't do it for you.

There are also two USB ports (with one being 2.1A) that allow for dual device charging. On a road trip to LA, the Plus was more than capable of charging two iPhone 5's - where one phone was used heavily and one used minimally. The charger ended out the nine hour trip with 19 percent left and took the night to recharge, which brings us to the next point.

Oddly, the Hue Plus makes whirring noises when charging - though it's best to keep in mind that it may be specific to the test product. Another note about recharging the portable: you may want to keep it away from your bedside table as the LCD screen stays lit up. The Hue Plus also appropriately comes in five different hues.

3. ZAGGsparq 6000

ZAGGsparq 6000

Price: $99.99 (about £64.55, AUD$111.75)

Easily one of the priciest chargers, the ZAGGsparq 6000 charger is still a decent backup, despite a few caveats.

Its 2.1A USB outlets got the job done efficiently with two smartphones and it was able to hold a charge the next two days.

Unfortunately, the 6000mAh isn't too great with tablets and was only able to charge an iPad from 25 percent up to 60 percent before dying down to one LED light of juice left.

Not only is the ZAGGsparq small and light, but it's also wide, making it awkward to carry if using a purse or small bag - though if in a backpack, you'll hardly feel it.

The built-in prongs make it easy to charge and means there's one less cord to lose, which is actually really quite nice, and its on/off switch is accident-proof, meaning you won't randomly turn it on and waste your charge.

4. Jackery Giant

Jackery Giant

Price: $44.95 (about £29.02, AUD$50.23)

The bright orange (or silver option) Jackery Giant lives up to its name as a hefty charger weighing in at 10.4 oz (the same as the IOGEAR GearPower) but also because it's a heavyweight champ in other ways as well.

For the large 10,400mAh capacity, it's one of the cheapest chargers you can get. The Giant also travels well and can be taken on outdoor adventures thanks to its ability to hold a charge for a long time, though you'll need to charge the battery itself a whole night (about 10 hours) for a full charge beforehand.

The battery also packs a little LED flashlight which can be activated by pressing the power button twice (to avoid accidental usage), and is pretty handy if you're camping or need to find something in a flash.

The Jackery Giant did a good job charging our S4 and iPad 4 simultaneously - 10 percent to 95 percent and 47 percent to 96 percent in about two and a half hours, respectively. What's more, it even had enough juice to charge up the iPhone 5 up, with two light bars remaining.

If you're only planning to get the Giant as an occasional backup, it will hold a charge for up to six months.

5. Mophie Juice Pack Powerstation Duo

Mophie Duo

Price: $99.95 (about £64.52 AUD$111.70)

The Juice Pack Powerstation Duo from Mophie is a nice little 6000mAh portable. At 11.99 oz it actually feels lighter than its battery counterparts despite weighing the most. Because of this, it makes for a great travel companion as you can hardly feel it in your bag.

Two 2.1A USB ports allow for quick dual charging of tablets and phones, which it was quite capable of during our trips to and from the office; 0 percent battery on the iPhone and Galaxy S4 were raised to around 88 percent - 95 percent each after an hour, and it still had two lights left.

The Mophie also stayed light as a feather in our backpack though its smooth exterior did collect a lot of lint meaning it's probably a good idea to use the little pouch the battery comes with.

The biggest downside to the Mophie Powerstation Duo is its price. If you can afford the Duo, it'll serve you well, but if you want to go cheaper, Mophie has a nice little selection and from our experience with the high cost charger, it seems like the low cost options aren't too bad either.

6. Anker Astro 3E 10000mAh

Anker Astro 3E

Price: $39.99 (£25.99, about AUD$25.09)

It seems like it's go big or go home for the Anker Astro 3E. Like the Jackery Giant, the Anker Astro 3E is a beast of a charger and won't easily fit into your coat pocket.

Though it is a bit thinner than the other batteries on this list, it's still longer than the length of your average smartphone.

The Astro boasts the ability to hold over six charges for most smartphones - we were able to get about four with two smartphones simultaneously thanks to its two USB ports, and a third of a charge for our tablet by itself over four days before the Astro died, which isn't too shabby for 10000mAh.

Keep in mind, since it's a bit larger, it's not really a small bag type of portable - but a long trip will definitely benefit from the Astro, and it still won't take up too much room inside your bag with all your other tech devices.

7. Eton BoostBloc 6600

Eton BoostBloc 6600

Price: $99.99 (about £64.55, AUD$111.75)

The high-priced Eton BoostBloc 6600 is a modest charger that surprisingly holds 6600mAh for how small it is.

Its lightweight 6.5 oz means its purse friendly and maybe even pocket friendly (for jackets at least) if you don't mind carrying something else besides your phone around, that has a bulky form factor.

It has two USB ports, 2.1A and 1A, and no on/off button, and you can shake the device for the indicator lights to pop on and tell you how much juice is left.

The BoostBloc 6600 holds charges for quite awhile and was able to charge up our iPhone 5 and Samsung Galaxy S4 from around 20 percent - 25 percent to 100 percent twice on one charge, and iPad 4 about halfway before giving out.

You'll probably have to charge the BoostBloc often if you plan on using it on tablets and phones simultaneously, but the portable charges up quickly (and gets pretty hot) - this shouldn't be too much of an issue especially if you plan on taking it with you everywhere.

8. Powerocks Rose Stone

Powerocks Rose Stone

Price: $69.99 (about £45.18, AUD$78.22)

With 6000mAh, the Powerocks Rose Stone charges up around the same as the BoostBloc 6600 and boasts the same lightweight portability. However, it's longer than the BoostBloc, so it will probably be best off in a bag.

Going along with the geological theme, the indicator lights are little rock-like formations next to a camouflaged power button, making this charger quite different and fun (as much as a battery can be?)

There are also two USB ports but each only gives off 1A, so charging will be a bit slower.

But that doesn't mean the Rose Stone will leave you hanging out to dry - the battery was able to give us great juice charges on our smartphones three times on one charge. The iPad 4 wasn't as lucky though and had to charge on the next round and only from 15 percent to 65 percent, probably due to the output volume.

So as a portable, the Rose Stone is best for smartphones and does quite well, but you're better off with a Powerocks charger with a larger capacity if you're interested in this brand and design.

Best portable chargers: 16 we recommend 9-16

9. Belkin PowerPack 4000

Belkin PowerPack 4000

Price: $99.99 (about £64.55, AUD$111.75)

A well known brand for supplying electronic accessories, Belkin's largest capacity portable charger surprisingly only holds 4000mAh.

The PowerPack 4000 is still able to do a fairly decent job though, and is definitely one of the most lightweight and convenient batteries at 4.6 oz. In fact, even though the battery is pretty wide, there were times it was hard to find in our bag since it's still remains so compact.

We were able to charge our smartphones up completely from about 10 percent each, twice in two days before needed about three hours for the PowerPack to recharge. It was also able to charge up the iPad a little over halfway.

The PowerPack's main issue is the price point: For Belkin's current price (though you can definitely get it a little cheaper by shopping around), the capacity should at least be bigger. But we suppose transportability comes at a price.

10. RAVPower KnightRider 14000mAh

RAVPower Knightrider

Price: $42.99 (about £27.50, AUD$46.78)

The RAVPower KnightRider has massive capacity and massive weight, too - coming in at 10.4 oz.

The Knightrider was able to charge our S4 and iPhone 5 completely in about an hour and a half using the two USB 2A and 1A ports.

It also was able to power our iPad during an hour-long train ride providing ample time to use the tablet, and charge it afterwards up to 87 percent before giving out.

The battery is a pretty powerful device and like the Jackery Giant, comes with a useful flashlight which could serve as a great backup if there's an outage or if you need an extra light on hand in the dark.

It's also fantastically priced for a large capacity battery that's been really useful for commuting and will definitely do well on long trips away.

11. Satechi 10000 mAH Portable Energy Station

Satechi 10000

Price: $59.99 (about £38.73, AUD$67.04)

The Satechi 10000 Portable Energy Station is a mouthful for a surprisingly thin and light device that's just slightly longer in length when compared to the S4 and iPhone. We didn't mind it in our bags but it felt a little cumbersome in the pocket.

The Satechi can charge our S4 and iPhone 5 four times before hitting the last indicator light, and an iPad 4 once completely.

A few oddities include a picky on/off button - apparently you have to press down pretty hard to get the thing to turn on. The lights also stay on and flashing letting you know it's ready, and then continue to flash while charging your device.

The exterior can also get a bit dirty with your fingerprints leaving marks all over it, but that's not really a big issue at all if you keep it in the case.

12. Hue Kard

Hue Kard

Price: $39.99 (about £24.34, AU$45.01)

Think thin and light when it comes to the 4.4 oz Juno Power Hue Kard. At 7.5mm, it's the ultimate portable phone charger. If you're already comfortable with having a smartphone sticking out of your pocket, then the Hue Kard will feel like nothing.

The Kard is also an efficient little thing, and was able to charge a near dead (four percent) iPhone 5 at a rate of a percent and a half per minute. It was also able to charge up the S4 a little over half way after fully loading up the iPhone.

A neat feature of this sleek portable charger is the on/off switch - rather than a physical button, the Kard boasts a nifty touch "button" which shows the battery's indicator lights, and starts the charging process.

The back of the Hue Kard also can serve as a mirror much like the older gen iPods - but like the older iPods, may end up a bit scratched up from use. Still, it may be useful while it lasts and at least the Kard will remain a handy portable.

13. Apelpi - Opso Plus

Apelpi Opso Plus

Price: $49.99 (about £32.27, AUD$55.87)

Boasting one of the most unique designs, Apelpi's MFi Apple certified Opso Plus charger is a fun little portable. But don't let its pretty appearance fool you - this little apple's got a powerful bite.

At 6400mAh, the Opso Plus can charge your phone quite nicely on the go and at 5.6 oz, it fits great in a bag - however, there is only one 1A USB port meaning it's a bit slower, and it can't fully charge a tablet. According to the company, Apple would only allow one port for MFi certification, thus sacrifices had to be made.

We took it with us to charge our Samsung Galaxy S4 battery on a 50 minute train ride, and it went from seven percent to 100 percent with two LED lights left allowing for at least two more charges the next day.

Additionally, though the power button is an ingenious little stem on top of the Opso, there were moments where it seemed a bit precarious sticking it in a bag for fear of breaking the stem off.

Despite this, if you need a moderately priced, nicely designed portable charger then consider Apelpi - an Opso a day will keep your phone's dead battery away.

14. Jackery Mini

Jackery Mini

Price: $24.95 (about £16.11, AUD$27.88)

The Jackery Mini is the counterpart to the Jackery Giant and works just as great for those moments where you don't want to lug the monster around.

It will fit nicely anywhere and works well with both the iPhone and S4, however it's not a good option for tablets since it's only 1A and 2600mAh.

We were able to get two charges for each smartphone on one full-up Mini, which is quite good for the little portable. Because it's smaller, the Mini is able to recharge must faster too.

The power button may be accidentally pressed a lot (which was the case with us) so be wary of running your battery, but aside from that, the Jackery Mini is a really compact charger for when you're on the go.

15. Powerocks Magicstick

Powerocks Magicstick

Price: $49.99 (about £32.27, AUD$55.87)

Similar to the Jackery Mini, the Powerocks Magicstick is about the same length and width but rounded.

The Magicstick also has a slightly larger capacity at 2800mAh so we were able to get two and a little over a half charge for each smartphone.

Like the Mini, the Magicstick recharges quickly so you don't have to wait all night for a portable battery.

It's a little heavier as well but definitely not enough to be noticeable. The power button on this works like a small flashlight - you press one end which lights up letting you know if its charged up, with different colors telling you how much juice it has.

16. RAVPower RP-WD01 Wireless WiFi-Disk

RAVPower Wireless

Price: $44.99 (about £28.78, AUD$48.96)

Basically, the traveling person's dream portable, this guy can do it all.

Though not as physically small as the other tiny chargers, this 3000mAh RAVPower made the list for being able to read SD cards and turn into a Wi-Fi hotspot making it a powerful compact combination when you're in need of more than one device.

It's also thin and light as a feather so you'll hardly feel it, and it won't take up room in your bag.

The charger works great and was able to fully charge a low battery S4 in one go. However, it definitely needs to be recharged often so it's probably best to use it intermittently while using the other features.

The card reader and Wi-Fi hotspot also worked quite well, and were able to power on and connect to our smartphones without too much hassle.


    






T-Mobile honcho teases fourth 'Uncarrier' announcement is on the way
Dec 18th 2013, 20:00, by JR Bookwalter

T-Mobile honcho teases fourth 'Uncarrier' announcement is on the way

2013 has been kind to T-Mobile's ever-expanding customer base following a trio of bold "Uncarrier" initiatives the nation's fourth-place carrier rolled out this year. However, there's apparently still more to come.

T-Mobile Chief Executive Officer John Legere served up a late-night Twitter tease December 17, an early virtual Christmas gift that gives customers even more to look forward to in the New Year.

"#ItsAboutCustomers -Time to eliminate another customer pain point? Time for #Uncarrier4? Yes it's time! Stay tuned...Happy New Year #Randall," the tweet posted at 11:54 p.m. tweet reads.

The hashtag #Uncarrier4 undoubtedly refers to the fourth phase of the carrier's plans to shake up the industry, although 140 characters aren't quite enough to offer much insight into what Legere and friends have in store for 2014.

Fourth time's a charm

T-Mobile kicked off its "Uncarrier" marketing campaign back in March when the carrier banished subsidies and two-year service contracts.

As it turned out, that was only the beginning: Uncarrier phase two introduced Jump!, a $10 per month program that allows Simple Choice customers to finance their handsets and even trade them in for a new one twice each year.

The Uncarrier trifecta arrived in early October with phase three, which introduced unlimited international text and data plus flat-rate voice calls in more than 100 countries.

A mini-shake-up followed two weeks later when T-Mo announced 200MB of free data for all tablet users on the network.

It's hard to imagine what T-Mobile could have up its sleeves with phase four - or when the latest move might arrive - but Legere's witching hour tweet is clearly a jab at rival AT&T, whose own CEO Randall Stephenson is referenced with the hashtag #Randall.

  • Game on: Check out our review of Microsoft's latest Xbox One!

    






Xbox Video and Music apps finally arrive on Windows Phone 8
Dec 18th 2013, 19:45, by klee

Xbox Video and Music apps finally arrive on Windows Phone 8

Windows Phone 8 has been out on the market for roughly over a year, but now Microsoft is infusing some fresh blood in the form of official Xbox Video and Music apps.

The new Xbox Video app, which is already available in the Windows Phone Store, brings back the ability to purchase and stream movies and TV shows from the Xbox Network. Rented or bought media can also be downloaded to a handset for offline viewing.

Users that have already bought into Microsoft's video service will instantly have access to their library even if they purchased it on another device. So far, Xbox-ers and Windows 8 users have been able to access the Microsoft video channel on Desktops, the Xbox One, and Xbox 360, as well as a recently launched Xbox Video website.

Similar to the Xbox Video website, the new phone app is missing HD playback, which is only available on consoles and Windows 8 PCs. The Windows Phone 8 app comes just a month after the OS maker announced it was killing video support for Windows Phone 7 devices.

There's music, too

Windows Phone 8, Xbox Video, Xbox Music, apps, Microsoft

In another long-time-coming software released, the Xbox Music app also slid its way into the Windows Phone Store.

Although Windows Phone 8 already comes with a built-in app, this separate version touts more features, including editable playlists and sync support for radio stations.

According to The Verge, Microsoft promises more features are coming, and the current Xbox Music app release is only a preview.

On a similar note, TechRadar reported December 17 about the expected changes that the inevitable Windows Phone 8.1 update will bring next year. Although mentions of the Xbox Music and Video apps were included, it seems Microsoft has decided to roll these out as separate updates for now.


    






BlackBerry Messenger will now come pre-installed on new LG phones
Dec 18th 2013, 19:01, by Michael Rougeau

BlackBerry Messenger will now come pre-installed on new LG phones

BlackBerry Messenger is a success, which means it's prime time to start installing it on phones whether or not their users actually want it.

LG and BlackBerry have announced that the BBM app will come pre-loaded onto LG phones out of the box, starting with the LG G Pro Lite.

BlackBerry Messenger launched in full for iOS and Android in October, and BlackBerry said it was downloaded more than 10 million times in the first 24 hours.

Apparently, people like the messenger app - this announcement with LG also noted that it's extremely popular in the Middle East, Africa and Indonesia.

Global messaging

"People across the globe are using BBM to connect with each other and the enthusiasm has been phenomenal," BlackBerry Executive Vice President for BBM Andrew Bocking said in the announcement.

BlackBerry announced in November that BBM would begin to come pre-loaded onto smartphones in Africa, India, Indonesia, Latin America and the Middle East, though only on regional OEMs initially.

LG is the first major OEM to give BBM the same treatment, and it's likely more will follow.

BBM voice and video are coming

BBM arrives pre-loaded first on the LG G Pro Lite, though other LG phones will definitely follow.

The 5.5-inch, dual-SIM LG phone provides "an optimized BBM experience," today's announcement said, thanks to its high-quality display and included stylus.

The existing BBM app features one-on-one and group messaging, plus photo, file and voice note sharing.

BlackBerry promised that its Messenger app will "continue to evolve for Android and iPhone users" and re-iterated that BBM voice and video calling will arrive "in the coming months."

The same goes for BBM Channels, a new service that "intimately" connects BBM users to communities with shared interests. BBM Channels is already available on BlackBerry 10 devices, and should arrive on Android and iOS soon.


    






Updated: 80 best free iPhone games on the planet
Dec 18th 2013, 17:35, by Craig Grannell

Updated: 80 best free iPhone games on the planet

Best free iPhone games: 1-30

It's safe to say that Apple's given the gaming industry a square kick in the tender regions.

Despite their bluster, dismissing Apple in every way possible, Sony and Nintendo are both clearly concerned by the meteoric rise of iPod touch and iPhone as handheld gaming devices.

Although great games are the driving force behind the success of Apple gaming, low prices have also helped. Most 'premium' titles cost six quid or less, and many developers end up in a race to 69p, thereby providing games that'd cost 20 quid on a rival platform for the price of a Kit-Kat.

But what if you've spent the last of your cash on your shiny Apple object of desire? Can you get great games for nothing at all, or is the 'free' section of the App Store best ignored?

The answer is, of course, both, and the trick is finding the gems amongst the dross. What follows is our pick of the bunch - our top 70 free iPod touch and iPhone games.

1. Asphalt 8: Airborne

At some point, a total buffoon decreed that racing games should be dull and grey, on grey tracks, with grey controls. Gameloft's Asphalt 8: Airborne dispenses with such foolish notions, along with quite a bit of reality. Here, then, you zoom along at ludicrous speeds, drifting for miles through exciting city courses, occasionally being hurled into the air to perform stunts that absolutely aren't acceptable according to the car manufacturer's warrantee.

asphalt 8

2. Letterpress

What mad fool welds Boggle to tug o' war Risk-style land-grabbing? The kind who doesn't want anyone to get any work done again, ever, that's who. Letterpress is, simply, the best word game on the App Store.

You make words to win points and temporarily 'lock' letters from your opponent by surrounding them. The result is a tense asynchronous two-player game with plenty of last-move wins and general gnashing of teeth when you realise 'qin' is in fact an acceptable word.

Letterpress

3. Jetpack Joyride

We're pretty certain if there's one thing you shouldn't be using for a joyride, it's a jetpack that's kept aloft by firing bullets at the floor. But that's the score in this endless survival game with decidedly tongue-in-cheek humour, not least the profit bird power-up, a rather unsubtle dig at certain App Store chart-toppers.

Jetpack Joyride

4. Super Monsters Ate My Condo

Logic? Pah! Sanity? Pfft! We care not for such things, yells Super Monsters Ate My Condo. It then gets on with turning the match-three genre and Jenga-style tower-building into a relentless time-attack cartoon fest of apartment-munching, explosions, giant tantrums and opera. No, really.

Super Monsters Ate My Condo

5. Hero Academy

Most developers create games from code, but we're pretty sure Hero Academy's composed of the most addictive substances known to man all smushed together and shoved on to the App Store.

The game's sort-of chess with fantasy characters, but the flexibility within the rule-set provides limitless scope for asynchronous one-on-one encounters. For free, you have to put up with ads and only get the 'human' team, but that'll be more than enough to get you hooked.

Hero Academy

6. Trainyard Express

Developer Matt Rix is bonkers. That's the only explanation for Trainyard Express, which isn't so much a demo version of the wonderful Trainyard as an entirely separate edition.

The mechanics are great: draw tracks to lead trains to like-coloured stations, combining or crossing them on the way, as necessary. It starts out easy, but soon hurts your brain, and the 60 puzzles aren't repeated in the paid-for version. Bargain.

Trainyard express

7. Triple Town

Three bushes make a tree! Three gravestones make a church! OK, so logic might not be Triple Town's strong suit, but the match-three gameplay is addictive. Match to build things and trap bears, rapidly run out of space, gaze in wonder at your town and start all over again. The free-to-play version has limited moves that are gradually replenished, but you can unlock unlimited moves via IAP.

Triple Town

8. Real Racing 3

While Asphalt 8 aims squarely at arcade racers, Real Racing 3 goes for the simulation jugular. Its stunning visuals drop you deep into high-quality racing action that sets new standards on mobile devices. Plenty of cars and tracks add longevity, although do be aware the game is a bit grindy and quick to hint you should buy some in-app cash with some of your real hard-earned.

Real racing gti

9. Pitfall!

Fans of the ancient Pitfall series on the Atari might feel a bit short-changed, given that this comeback in the shape of a Temple Run clone diverges wildly from the platforming action of the originals. However, it's one of the best-looking endless runners on iOS, and if you persevere there are exciting mine-cart and motorbike sections to master.

pitfall

10. MazeFinger Plus

Again, the forced Plus+ account sign-up is hateful, but it's worth persevering to get to this addictive game, where you "unleash the awesome power of your finger," according to the App Store blurb.

MazeFinger plus

The aim is to drag your finger from the start to the finish of each simple maze. The problem is you're against the clock and obstacles litter your path. Great graphics and 200 levels of compelling gameplay ensure you'll be glued to your screen.

11. Dactyl

Almost entirely lacking in depth, Dactyl is nonetheless one of the most furiously addictive games on the App Store. A gloriously demented Whack-A-Mole-style effort, Dactyl merely tasks you with tapping red bombs to stop them exploding.

Dactyl

Almost immediately, though, red bombs arrive thick and fast, forcing you to keep track and tap them in order, to avoid the inevitable 'game over'.

12. Trace

Trace is a sweet, inventive platform game which has you navigating hand-drawn obstacles to reach the star-shaped exit. The twist is that you can draw and erase your own platforms, to assist your progress.

Trace

With an emphasis on time-based scores rather than lives and the ability to skip levels, Trace is very much a 'casual' platform game, but it's none the worse because of it.

13. Solomon's Keep

Solomon's Keep

Reminiscent of a twin-stick shooter mashed into an RPG with a really big wand, Solomon's Keep has your wizard battle endless hordes of supernatural foes, with the help of your thumbs and some in-game spells. It's a bit like an overhead Diablo, or, if you're getting on a bit, a powered-up Gauntlet.

14. Buganoids

Buganoids resembles a NES game where the author decided to mash together random bits from various arcade classics. You patrol tiny planets, blasting 'across' them to kill nasty bugs. The gameplay's reminiscent of Gyruss and Tempest, and although the controls sometimes feel a little off, the game's always fun for a quick blast.

Best free iphone games

15. Spider: Hornet Smash

Tiger Style's Spider: The Secret of Bryce Manor is an App Store classic, combining arcade adventuring and platforming action, with you playing the role of a roaming arachnid.

Hornet Smash includes a level from that game, but its main draw is the frenetic arcade minigame. Still controlling our eight-legged hero, the aim is to fend off attacks by swarms of angry hornets, while weaving webs and munching tasty lacewings for health boosts. Three environments are included in this compelling and innovative title.

Hornet smash

16. Bankshot

One for pool sharks, Bankshot tasks you with sending your orb to a goal by bouncing it off of at least one wall. A few different modes are on offer in this attractive neon-style game, but the best is Blitz, a high-octane time-attack affair.

Best free iphone games

17. 10 Pin Shuffle (Bowling) Lite

A curious mix of ten-pin bowling, shuffleboard and poker, 10 Pin Shuffle proves surprisingly addictive. You get two cards for each strike and one for each spare, and whoever has the best hand at the end of the tenth frame wins.

Best free iphone games

18. Lux Touch

Quickfire Risk clone Lux Touch isn't exactly a champion in the smarts department - the AI's pretty easy to outfox - but it's perfect ten-minute fodder for Risk fanatics. The graphics are clear, the board is responsive, and the game's also universal, for if you want to install it on your iPad.

Lux touch

19. iCopter Classic

There are loads of one-thumb copter games on the App Store, and while this isn't the best, iCopter Classic is without doubt the finest free variant. It's also fast and responsive as you go about helping your helicopter (or - in the unlockable themes - bee, submarine, spaceship or football) survive for as long as possible without smashing into something.

Best free iphone games

20. Cell Splat

So you think you're observant? Cell Splat will test that claim to the limit. The game distills 'match' games to their purest form. You get a target shape or colour, and, against the clock, must tap all matching items in the well. Quite why this frantic, great-looking, fun, addictive game is free, we don't know; we just suggest you download it immediately.

Best free iphone games

21. InvaderR

Like Cell Splat, InvaderR streamlines and hones a popular game, but this time it's Space Invaders. Like Taito's original, aliens are out to get you, but in InvaderR you have it tough. While the invaders are content to stay out of reach, it's 'game over' the second you're hit by a projectile. This turns InvaderR into a compelling and exciting score-attack game.

Best free iphone games

22. Whacksy Taxi

Although it looks like a 1980s racer, Whacksy Taxi also has much in common with platform games. You belt along absurdly straight highways, avoiding traffic by dodging or leaping it. Variety's added by power-ups, new background graphics when you reach a stage's end, and several bonus zones that also provide extra challenge.

Best free iphone games

23. Volkswagen Think Blue Challenge

Most racing games are about tearing round corners at high speed, your only concern being to not smash into things. Think Blue turns the genre on its head, providing you with limited fuel. The game becomes a unique and intriguing survival-based challenge as you try to eke out an extra few metres each go.

Volkswagen think blue challenge

24. Hoggy

Hoggy resembles VVVVVV smashed into Nintendo's Kirby, combining platforming and puzzles. The game tasks you with grabbing fruit within jars that are peppered around a maze. Complete a jar and you get a key; with a certain number of keys, new maze areas open up. Although occasionally a mite frustrating, Hoggy's a great-looking, fun and innovative freebie.

Hoggy

25. Bam Bam Dash

Imagine Monster Dash with the cast of The Flintstones and you've got Bam Bam Dash. Your auto-running caveman has to avoid plummeting to his death and being eaten by things with sharp teeth. Nice graphics and helpful dinosaurs you can ride add extra flavour to the game.

Bam bam dash

26. Alice in the Secret Castle

If brutally difficult old-school games are your thing, Alice in the Secret Castle will appeal. The game boasts 64 rooms of NES-style hell, with a curious game mechanic that hides walls when you hold the 'A' button. Progression therefore becomes a case of mastering taxing and relentless (but rewarding) puzzle-oriented platforming.

Alice in the Secret Castle

27. Fairway Solitaire

In this game, golf met solitaire and they decided to elope while leaving Mr. Puzzle Game to fill the void. What's left is an entertaining bout of higher-or-lower, draped over a loose framework of golf scores, with a crazed gopher attempting to scupper everything. You get a few courses for free with Fairway Solitaire and can use IAP to buy more.

Fairway Solitaire

28. PicoPicoGames

It's clear you'll never see Nintendo games on iOS, but PicoPicoGames is the next best thing: a collection of tiny, addictive NES-like minigames. Frankly, we'd happily pay for scrolling shooter GunDiver and the Denki Blocks-like Puzzle; that they're free and joined by several other great games is astonishing.

PicoPicoGames

29. Escape from NOM

Another entry in the physics game genre, Escape from NOM differentiates itself by lacking a price-tag but nonetheless rolling in nice graphics and gameplay. The aim is to drop 'Alan' and use obstacles and bumpers to get him safely into coloured goo at the bottom of the screen. However, he must be the same colour as said goo when he reaches it and avoid hungry NOMs.

Escape from nom

30. Need For Cheese

This tilt-based avoid 'em up has you steering clear of cats (especially red ones that home in on you), munching cheese and grabbing power-ups to smash evil cats off the screen. Need For Cheese is simple, but a first-rate quickfire highscore game that rivals Bit Pilot for best-in-class.

Need for cheese

Best free iPhone games: 31-60

31. Froggy Jump

At first, Froggy Jump seems like Doodle Jump, starring a frog. That's probably because Froggy Jump pretty much is Doodle Jump, starring a frog. However, its character, unique items, themes and lack of price-tag makes it worth a download, especially if you're a fan of vertically scrolling platform games.

Froggy Jump

32. StarDunk

Another game showing that simplicity often works wonders on mobile titles, SlamDunk is a straightforward side-on basketball game. The time-attack nature of the title gives it oomph, though, and there's also the option for online competition against players worldwide.

StarDunk

33. Sol Free Solitaire

Although it's essentially a chunk of Solebon Solitaire (£1.19), Sol Free Solitaire is nonetheless a stunning example of a standalone solitaire game.

From the moment you first launch the game, the level of polish and attention to detail is obvious. In all of the six included games, the graphics are clean and clear, the controls are intuitive and responsive, and the built-in help is informative.

Sol free solitaire

34. Putt Golf

Anyone can whack a ball with a stick - real skill comes from putting. (Cue: enraged golfers attacking TechRadar Towers with pimped-out golf carts.) In Putt Golf, you get an oscillating targeting system, prod to putt, and then use tilting to amend the ball's path with digital Jedi-mind skills as it trundles towards the hole. Three game modes; hugely addictive.

Putt golf

35. Into the Dead

You know, if infinite zombies were running towards us, we'd leg it in the opposite direction. Not so in Into The Dead, where you battle on until your inevitable and bloody demise. The game's oddly dream-like (well, nightmare-like), and perseverance rewards you with new weapons, such as a noisy chainsaw. VVRRRMMM! (Splutch!)

into the dead

36. Drop7

What do you get if you cross Drop7 with Zynga? A free version of Drop7! Luckily, the game's far more entertaining than that attempt at a joke: drop numbered discs into a grid and watch them explode when the number of discs in a column or row matches numbers on the discs. Drive yourself mad trying to boost your score by chaining! Forget to eat!

Drop7

37. Punch Quest

The clue's in the title - there's a quest, and it involves quite a lot of punching. There's hidden depth, though - the game might look like a screen-masher, but Punch Quest is all about mastering combos, perfecting your timing, and making good use of special abilities. The in-game currency's also very generous, so if you like the game reward the dev by grabbing some IAP.

punch quest

Best free iPhone games: 36-70

38. Galaga 30th Collection

In the old days, invaders from space were strange, remaining in a holding pattern and slowly descending, enabling you to shoot them. By the time of Galaxian, the aliens realised they could swoop down and get you, and Galaga 30th Collection is the game you get here, with minor updates that improve its graphics and pace, albeit for a weighty 140+ MB footprint on your device. Galaga fanatics can unlock other remakes in the series via IAP.

Galaga

39. X-Baseball

It's a little-known fact that baseball mostly involves trying to hit colourful birds flying overhead and bananas lobbed in your direction by a mischievous fan. But X-Baseball provides a perfect, accurate one-thumb iOS recreation of America's favourite banana-thwacking pastime. (What?)

X baseball

40. Rogue Runner

Rogue Runner is another one of those endless games, where you leap over gaps and shoot things until you fall down a chasm and ponder why your in-game avatar doesn't learn to stop once in a while. Rogue Runner stands out by offering a ton of skins and a smart overhead dodge-and-shoot variation, which is a bit like Spy Hunter if someone knocked the original arcade cabinet on its side - the vandal.

Rogue runner

41. Dumb Ways To Die

Based on a Webby Award winning video, Dumb Ways to Die lets you try and save adorable characters from dying in dumb ways. There's more than a hint of WarioWare when it comes to the game's quickfire levels, which charge you in mere seconds with batting away wasps, saving private parts from underwater peril, stopping a head from exploding in outer space, and many more surreal rescue missions.

Road hog

42. Chuck's Challenge

Chuck's Challenge is a sweet puzzle game that challenges you to solve a few dozen overhead levels, which are essentially tightly designed logic puzzles. Mooch about, find keys, open doors, and try very hard not to get killed. If your spiky-haired character manages to survive, more level packs are available via IAP.

Chuck's Challenge

43. Draw Something Free

"No drawing skills required!," boasts the App Store description for Draw Something Free. You might argue otherwise when this app demands you draw something suitably tricky for your friends to guess, but can merely manage a red blob. Still, Pictionary plus iPhone plus social gaming equals 'must have' in gaming maths.

Draw Something Free

44. Temple Run

Top tip for any budding Indiana Jones types reading this: do not steal shiny things from temples guarded by demon monkeys, otherwise you will die. Still, if you're too stubborn to take our advice, use Temple Run for training, swiping and tilting your device until your on screen hero meets his inevitable demise.

Temple Run

45. ElectroMaster

We've no idea what's going on in ElectroMaster, beyond a bored girl trying to avoid responsibility by killing everything in sight with electro-blasts. The game's sort of like a twin-stick shooter but you tap-hold to charge and then release to let rip, dragging your finger about to fry your foes.

Games are short, but this is one of the most thrilling blasters on the system, despite it costing nothing at all.

Electromaster

46. Grim Joggers Freestyle

The original Grim Joggers was odd enough: 15 joggers jog for their lives in oddball environments, including a warzone, the Arctic, and an alien world. In the free Grim Joggers Freestyle, you get just one world, but it mashes up everything from the paid game into a surreal (but thoroughly enjoyable) endless survival game.

Grim Joggers Freestyle

47. Frisbee Forever

Flinging a plastic disc can be dull in the real world, but in this whimsical game the classic toy gets to soar over desert canyons, through Ferris wheels and alongside pirate ships moored in sandy bays. Frisbee Forever is a flying disc game as Nintendo might have crafted it, with vibrant graphics, jolly music and simple but engaging gameplay.

Frisbee Forever

48. Wind-Up Knight

Kings in fairytale lands have a screw lose, or perhaps just an odd desire to create the conditions for a tough videogame. In Wind-Up Knight, a princess has been kidnapped. Horrors! But rather than send an army, the king tasks a knight with rescuing her. Only he's fragile. And clockwork. And can't turn around.

Really, it's an excuse for puzzle-oriented swipe-based thrills, which demand near-perfect timing as the quest nears its end.

Wind-up Knight

49. Flood-It! 2

Flood-It! 2 meets the rules of great puzzlers: keep things simple, but make the game so challenging that your brains start to dribble out of your ears. In Flood-It!, you tap colours to 'flood' the board from the top-left, aiming to make the entire board one colour using a limited number of taps.

This release offers additional modes over the original Flood-It! (timers, obstacles, finishing with a defined colour), and offers schemes for colour-blind players.

Flood it

50. Greedy Bankers: Bailout!

A nod to our current financial woes, Greedy Bankers: Bailout! is all about greed. You swipe coloured gems together, to make bigger gems; tap and they explode in a shower of gold coins. Avoid the thief and beat the time limit to succeed. Extra modes are available via IAP, but the original—Arcade—should keep dollar signs in your eyes for a long while.

Greedy Bankers

51. Tiny Tower

Social management games are big business, but are often stuffed full of cynical wallet-grabbing mechanics. While Tiny Tower does have the whiff of IAP to speed things along a bit, its tower-building and management remains enjoyable even if you pay nothing at all, and the pixel graphics are lovely.

Tiny Tower

52. Cube Runner

The accelerometers in Apple handhelds have driven development of myriad tilt-based racing games, but tilt controls can be finicky. Cube Runner, however, feels just right as you pilot your craft left and right through cube-littered landscapes, aiming to survive for as long as possible.

Cube Runner

The game doesn't look like much, but it plays well, and longevity is extended by Cube Runner enabling you to create and download new levels.

53. Letris 3

At first, Letris 3 looks like yet another bog-standard word game, albeit one that's rather visually swish, but it regularly tries new things. The game's based around creating words from falling tiles, but it keeps things fresh by adding hazards, such as debris, ice and various creatures lurking in the letter pile. If you're feeling particularly brainy, you can even play in two languages at once.

letris 3

54. Bejeweled Blitz

Before we played Bejeweled Blitz, we never knew precious gems were so 'explodey'. Still, here's the frantic member of the match-tree/gem-swap family, giving you one minute to obliterate as much shiny as possible, and then discover via online leaderboards that your chums are gem-smashing wizards.

 Bejeweled Blitz

55. Cool Pizza

Cool Pizza isn't so much endless running as endless weirdness. In a world of stark black, white and neon, a skateboarder catches air to hack oddball enemies (laser-spewing mini Cthulhus; rotating pyramids of doom) to death. The crunchy soundtrack adds to the sensory overload, resulting in one of the finest freebies on the platform.

Cool Pizza

56. Frisbee Forever 2

We already covered Frisbee Forever on this list, with its Nintendo-like fling-a-plastic-disc about larks. Frisbee Forever 2's essentially more of the same, but prettier, smoother and with wilder locations in which to fly through hoops and collect stars. It's lovely and costs precisely zero pence, so download it.

Frisbee Forever 2

57. Gridrunner Free

Jeff Minter is a shoot 'em up genius, and his Gridrunner series has a long history, starting out on the VIC-20, at the dawn of home gaming. This update riffs off classic Namco arcade machines but also shoves modern bullet-hell mechanics into a claustrophobic single screen, and in this version's survival mode, you have just one life. Argh! The 69p 'Oxtended Mode' IAP adds the rest of the standard game.

Gridrunner Free

58. Subway Surfers

It looks a lot like Temple Run mashed into a children's cartoon show, but Subway Surfers plays a lot more like Run!, with its primarily linear leaping and sliding action. There are also plenty of power-ups to keep your graffiti-spraying hoodlum away from the chasing lawman and his faithful mutt. Just don't try this at home, kids, unless you want to redecorate a train with your innards.

Subway Surfers

59. HungryMaster

The hero from the insane ElectroMaster returns, but this time she appears to be tasked with feeding sentient houses roaring "HUNGRY!" in a fairly rude manner.

Local monsters amble about, which can be snared by swiping over them with a surprisingly deadly pixie dust trail, whereupon they're handily converted into food to be collected. Much like ElectroMaster, HungryMaster feels like someone found a lost classic arcade game and squirted it into your iPhone, but forgot to charge you for it.

HungryMaster

60. Temple Run 2

We have no sympathy for the heroes of Temple Run 2. Having presumably escaped from the demon monkeys in Temple Run, they steal more ancient and shiny goodies. This time, they're pursued by only one undead ape - but it's massive. Cue: more running/jumping/hopefully not falling over, and some new mine-cart and zip-line sections. Wheeee!

Temple Run 2

Best free iPhone games: 61 - 80

61. Dropship

This wonderful ngmoco title used to cost a few quid, but Dropship is now free and is one of the App Store's biggest bargains. The game is a modern take on Gravitar or Thrust, with your ship battling gravity and shooting gun emplacements while searching complex vector-based cave formations for marooned allies.

The 'touch anywhere' dual-thumb controls take some getting used to, but the game feels fluid and exciting once they're mastered.

Dropship

62. Chip Chain

This combo-oriented match game has a casino feel, and there is a certain amount of luck evident, not least in the way new chips are added to the table. But in carefully laying your own chips in Chip Chain, merging sets of three to increment their number, and wisely playing cards, you can amass high scores while simultaneously wondering why real casino games are rarely as much fun.

Chip Chain

63. Score! World Goals

Take dozens of classic goals and introduce them to path-drawing and you've got the oddly addictive game of Score! World Goals. As you recreate stunning moments of soccer greatness, the game pauses for you to get the ball to its next spot. Accuracy rewards you with stars; failure presumably means you're compelled to take an early bath.

Score World Goals

64. Groove Coaster Zero

Tap! Tap! Swipe! Rub! Argh! That's the way this intoxicating rhythm action game plays out. Groove Coaster Zero is all on rails, and chock full of dizzying roller-coaster-style paths and exciting tunes. All the while, you aim for prodding perfection, chaining hits and other movements as symbols appear on the screen. Simple, stylish and brilliant.

Groove Coaster Zero

65. Frankenword

What's a 'priceberg'? It's the market value on a large floating mass of ice! We agree that's not the best pun in the world, but Frankenword is a really good word game, challenging you to create so-called 'frankenwords' from a selection of letters.

Frankenword

66. Snuggle Truck

For reasons unknown, cuddly toys are making a break for it, trying to get away from… something. We dread to think what cuddly toys are scared of, but we're willing to help them flee. The aim in Snuggle Truck, then: trials-like side-on hill-jumping with a truck, trying not to spill your cute chums along the way.

Snuggle Truck

67. Dr Awesome Plus

Another ngmoco game, Dr. Awesome uses a hateful forced Plus+ account sign-up, but get past that and you find a compulsive title that smashes together ancient arcade classic Qix and surgery game Trauma Centre. Dr. Awesome's gameplay centres around removing viruses by tilting your device to 'cut out' infections.

Gameplay is fast and furious and, oddly, your Address Book contacts are used for patient names, so you can always choose to sacrifice your high score and off your boss in the virtual world.

dr awesome

68. Cubed Rally Redline

The endless rally game Cubed Rally Redline is devious. On the surface, it looks simple: move left or right in five clearly-defined lanes, and use the 'emergency time brake' to navigate tricky bits. But the brake needs time to recharge and the road soon becomes chock full of trees, cows, cruise liners and dinosaurs. And you thought your local motorway had problems!

Cubed Rally Redline

69. Whale Trail

There's something delightfully trippy and dreamy about Whale Trail, which features a giant mammal from the sea traversing the heavens, powered by rainbow bubbles, collecting stars with which to attack menacing angry clouds. The game's sweet nature disguises a challenging edge, though - it takes plenty of practice before your whale stays aloft for any length of time.

Whale Trail

70. 1800

Games don't come any simpler than 1800. You try to stop a cursor in the dead centre of the screen, which rewards you with the maximum score. Any deviation and you'll be awarded with a lower number and have to try again… and again. This one might be insanely minimal but it's absurdly addictive.

eighteen hundred

71. ON/OFF

All you have to do in ON/OFF is connect the switches using solid strings of coloured tiles. The problem is, you can't just draw the colours on - instead, you slide tiles around, thereby messing up connections you've already made. Within just a dozen levels, this one will trigger the switch that makes steam shoot out of your ears.

On Off

72. Clowns in the Face

Tennis in the Face had a racket-wielding hero saving a city from an evil energy drink corporation, mostly through smacking enemies in the face with tennis balls. This freebie version comes across like the protagonist's fever dream, placing him in a clown-filled hell, with only his fuzzy balls to save him.

Clowns in the Face

73. Plants vs Zombies 2

This is more like Plants vs Zombies 2 vs freemium grinding. But if you can look past the forced repetition of stages and irksome IAP, there's a lot to like in EA's horticulture/zombie defence sequel, including loads of new stages, a bunch of new plants, plenty of unique features, and a smattering of time travel.

plants vs zombies

74. Doctor Who: Legacy

It's a case of timey-wimey-puzzley-wuzzley as Doctor Who: Legacy aims to show you that your iPhone is bigger on the inside, able to house intergalactic warfare. The game itself is a gem-swapper not a million miles away from Puzzle Quest, but all the Doctor Who trappings will make it a must for fans of the show — or Daleks fine-tuning their tactics regarding how to finally beat their nemesis, mostly via the use of strategically placed coloured orbs.

Dr Who

75. Rise of the Blobs

Poor Marsh Mal. He's atop a cylindrical tower, about to be mauled to death by waves of hungry blobs. His only defence: a limitless supply of fruit, which he can use to blow up like-coloured blobs, thereby holding off death for a few precious extra moments. Yep, it's Rise of the Blobs - another block-falling game (think: a simplified Dr. Mario wrapped around a tube), but this one has wonderful visuals, suitably squelchy sound, and strategic underpinnings for those willing to master the game mechanics.

rise of the blobs

76. Sid Meier's Ace Patrol

Nyeeeeooowww! Daggadaggadaggadagga! It's biplane o' clock in this Civ-like take on World War I dogfighting. You and the bally enemy take it in turns to climb, dive, roll and shoot, as you aim to turn the tide of the war and ensure it'll all be over by Christmas. Sid Meier's Ace Patrol is also one of the few games we've seen that understands the concept of micro-transactions, for example enabling you to spring POWs for 69p/$0.99 a pop.

Ace Patrol

77. Rotational

You'd think that a falling block game with only a handful of colours and set on a rotating disc wouldn't be that tough, and you'd be right - for about a minute. But Rotational soon ramps up the brain-busting, flinging multiple arcs at your spinnable walls, forcing lightning-quick reactions and thinking or - in our case - a lightning-quick end-of-game.

rotational

78. Pocket Planes

The Tiny Tower devs take to the air in game form. In, Pocket Planes, this management sim, you take command of a fleet of planes, aiming to not entirely annoy people as you ferry them around the world. Like Tiny Tower, this one's a touch grindy, but it's a similarly amusing time-waster.

pocket planes

79. Dots

Dots looks and feels like the sort of thing Jony Ive might play on his downtime (well, ignoring the festive theme, which is probably more Scott Forstall's style). A stark regimented set of coloured dots awaits, and like-coloured ones can be joined, whereupon they disappear, enabling more to fall into the square well. The aim: clear as many as possible - with the largest combos you can muster - in 60 seconds.

dots

80. Smash Bandits

In Smash Cops, you got to be the good guy, bringing down perps, mostly by ramming them into oblivion. Now in Smash Bandits it's your chance to be a dangerous crim, hopping between vehicles and leaving a trail of destruction in your wake. The game also amusingly includes the A-Team van and a gadget known only as the Jibba Jabba. We love it when a plan comes together!

smash bandits


    






Developer StackMob joins PayPal
Dec 18th 2013, 17:25, by Alex Hamilton

Developer StackMob joins PayPal

StackMob, a development team that created a platform for companies to easily create mobile applications, has been picked up by PayPal's payments unit.

The StackMob website claims that the San Francisco-based team has been "fundamentally changing the way developers build mobile applications". The developer will join PayPal's core engineering team to help refresh its platforms, ready for future development of apps and services.

Announcing the news on the company's blog, PayPal chief technology officer James Barrese said, "We are thrilled to have the StackMob team put those same skills and expertise toward enhancing PayPal's technology stack."

PayPal did not disclose the terms of the deal between the two. Due to rumours of low asking prices and rejection of the company by other online firms such as Yahoo, however, it may not be a blockbuster fee.

Battle for m-commerce

StackMob CEO Ty Amell said the reason he sold the four-year old startup was because monetisation and payments remained a constant challenge for them. It isn't clear whether PayPal will support StackMob clients, which Amell wrote would be communicated "very soon".

PayPal processed $4 billion ($2.44 billion, AU$4.4 billion) in mobile payments in 2011, nearly $14 billion (£8.5 billion, AU$15.7 billion) in 2012 and predicts it will process over $20 billion (£12 billion, AU$22 billion) in mobile payments in 2013. It has been a cash-machine for parent company eBay, accounting for 42 per cent of its revenue last quarter. A large part of this is down to exponential increases in mobile retailing. Scooping up mobile developers, PayPal is arming itself in the looming battle over who is king of m-commerce.

In 2011 PayPal acquired WHERE, a Boston startup that focused on location technology and data for mobile advertising. In September this year the company picked up mobile payments company Braintree, whose app Venmo enables fast and easy mobile payment, for $800 million (£489 million, AU$898 million).


    






Skype giving away free group calls for a year
Dec 18th 2013, 16:30, by Alex Hamilton

Skype giving away free group calls for a year

Skype group video calls, a premium feature that usually costs £2.99 ($4.90, AU$5.50) a month, are being given away for free this week.

The offer is part of a promotion named the Skype Collaboration Project. To qualify for the giveaway, users simply have to enter their email address, where they will then receive a voucher code.

Reports have come in that redeeming the code actually just deposits a lump of Skype premium credit into the user's account, rather then unlocking the feature on its own. Skype credit can be used for other services on the video-calling software, such as calls to landlines. Sources have been unable to verify if the credit deposited in the giveaway can be used for other services however.

Skype group video calls allow up to ten people to join the same conversation (though the company recommends a five-person call to maximise quality).

Group video calls are often used in conferences or long-distance business talks, and is something that has made Skype as popular with companies as it is at home. Most organisations using Skype probably already have the relatively small subscription fee covered, but those that don't have the service have a chance to snap it up now.

Take that, Google Hangouts

The offer from the Skype Collaboration Project also includes free group screen sharing - where users can display their activities on their computer to others - for presentations and collaboration. Users also qualify for free live customer support services and have an advertisement-free Skype platform.

The offer may in part be down to rival video chat service Google Hangouts, released in May this year, already allowing users to make group video calls for free. Microsoft may perhaps be trying to tempt back customers who are migrating to its chief competitor's new service.

The Skype Collaboration Project is a venture by Microsoft to bring together the creative and technological industries and has had celebrity sponsors such as Victoria Beckham.


    

EE offers 4G connectivity to international visitors
Dec 18th 2013, 14:30, by Alex Hamilton

EE offers 4G connectivity to international visitors

Everything Everywhere (EE) has become the UK's first network operator to offer 4G connectivity to international visitors. The company has announced this week that people visiting from abroad can now take advantage of EE's network.

Due to an agreement with US comms giant AT&T, the carrier has become Britain's first to offer 4G to travellers from abroad. This is the second international deal that AT&T has made, following a similar arrangement earlier this year with Rogers of Canada. EE plans to launch additional partnerships around the world in 2014, which would give visitors from other countries a chance to access the network itself.

Jet-setting

There will be benefits for consumers at home too, as it has also been announced that the company will open free roaming 4G to UK customers travelling abroad in 2014. No specifics were mentioned as to where they may be able to do so, however. EE does already have a variety of roaming packages, but at present all of these top out at HSPA data speeds.

Olaf Swantee, chief executive, argued that tourists "are increasingly looking for fast and reliable mobile experiences" when they travel abroad. "Technology is not just shaping how people book and research holidays, but what they look for when they are choosing a country to visit," he added.

The 4G network released by Everything Everywhere was the first in the UK and has rolled out to more than 60 per cent of the country's population to date. The carrier anticipates that by Christmas more than 160 towns and cities will be covered.

How much the 4G roaming will cost AT&T or EE subscribers has not been detailed. As of December 2013, EE's membership has doubled from last year to more than 1.2 million subscribers.


    

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