Sunday, 21 July 2013

Review TechRadar: Phone and communications news 07-21-2013

TechRadar: Phone and communications news
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In Depth: RFID wristbands vs NFC apps: what's winning the contactless battle?
Jul 21st 2013, 07:00, by Craig Bennett

In Depth: RFID wristbands vs NFC apps: what's winning the contactless battle?

The future of live events is digital, and soon, your ticket, the way you pay for drinks and even your ability to share the experience on social networks, could all be done with a tap of the wrist.

Radio-frequency identification (RFID) wristbands are set to feature at many festivals and events this summer as an alternative to the NFC smartphone.

Most RFID wristbands contain short-range - typically 3-5cm - passive tags and don't require batteries, but instead, are powered when placed near or 'tapped' against an RFID reader.

When detecting an RFID wristband, the reader 'agitates' a magnetic field created by a coiled antenna within the tag. The tag then uses this kinetic energy to 'power-up' and send data (held within the tags' memory), back to the reader.

The tags in RFID wristbands can either be personalised with someone's profile (e.g. data is held directly on the chip itself) or they can be used as an access 'key' to a secure database of personal data.

What else can RFID wristbands do?

ID&C is the UK company behind the wristbands at many major festivals including Isle of Wight. The company has also worked with brands such as Adidas.

More than 40 festivals around the world have used RFID wristband technology to offer fast-track entry, cashless payments and perhaps the most exciting bit - integration with social media.

Yes – after buying a ticket online, you'll have the option to link your RFID wristband to your Facebook or Twitter account, enabling you to post, Tweet, share and like all your favourite parts of the festival.

RFID bands are also being used for posting to social media

Footage from last year's Bonnaroo festival in Tennessee, show's how RFID wristbands helped generate 1.9 million Facebook likes.

In the UK, wristbands were used at some festivals last summer including the Isle of Wight, Wireless and Wakestock. An estimated 3.5 million festivalgoers around the word have now used them.

What about using NFC smartphones instead?

The problem with using NFC smartphones instead of wristbands is that not everyone has one. This alienates ticket-holders and brings contactless participation down from an achievable 100 per cent if you issue every attendee with an RFID wristband.

Then there's the fact phones run on batteries, and unlike RFID wristbands, will run out at some point during a multi-day festival. And, with limited (sometimes non-existent) ways to re-charge your phone in a field, your e-wallet, e-ticket and the ability to brag to your friends on Facebook, will vanish.

To say there's no place for NFC at festivals is wrong though. The Samsung Galaxy S4 for example, has been used as an RFID reading device and it's a perfect hand-held scanner for smaller events.

RFID bands are relatively low cost

It's not just the practical issues mentioned above that affect festival-goers though, but the data integrity and security of any RFID system at a festival crumbles when the contactless device isn't locked to your wrist, synced to your profile and made non-transferable.

You might not see

    


Oculus Rift maker shrugs off consoles, focused on next-gen mobiles
Jul 20th 2013, 19:30, by Chris Smith

Oculus Rift maker shrugs off consoles, focused on next-gen mobiles

Makers of the exciting Oculus Rift virtual reality gaming headset are more excited by launching the device for use with next-gen mobile games rather than the Xbox One or Sony PS4 consoles.

The CEO of Oculus, Brandon Iribe, told Edge the company hopes to launch the device in 2014 with a focus on games for the next Samsung Galaxy and Apple iPhone handsets.

While Iribe refused to rule out a console launch completely, he claimed the ongoing innovation in the mobile sector and the ability for users to just plug and play makes it a better option.

While dismissing the possibility of a 2013 launch, the CEO said a 2014 launch will only come "if its right," while also pledging to try and keep the costs under $300 (£196, AU$£26).

More mobile innovation

"I love consoles but internally we're a lot more excited about where mobile's going to go, and being able to plug it right into a next gen cellphone," he told the gaming publication.

"It's the innovation, and how fast cellphones are now improving – where we'll be with the next Galaxy or the next iPhone compared to where consoles are. Those things are almost doubling every year, compared to a console that's just stuck it out for eight years – it just makes us very excited.

"There's a lot of improvements that can be made on the hardware side for VR that no-one's doing yet because it's a new thing. The mobile rate of innovation is going to be able to make a lot of those improvements."

    


New Apple Store app to serve up tasty gadgets with a side of free apps?
Jul 20th 2013, 19:05, by Chris Smith

New Apple Store app to serve up tasty gadgets with a side of free apps?

Apple will launch a new version of its official Apple Store application next week, offering free content in a bid to get more eyes on its products, according to reports this weekend.

The new Apple Store portal for iOS devices will land on Tuesday, according to 9to5Mac sources, and for a limited time will serve up freebies that can be downloaded directly from the app.

They will include items from the App Store, iTunes Store and iBooks, but don't expect it to last for too long.

The items featured within the app will be gratis initially, but will usually require users to stump up cash, according to the report.

Eyes on the products

The new app's pending revamp (pictured), seems reflect the design language of Apple's other digital stores.

The company has mastered selling content through the iTunes and the App Store portals, but according to recent comments from Tim Cook, only 20 per cent of iOS users know the Apple Store app even exists.

The company will hope that changes with the impending launch of the new app.

    


Moto X bares all in leaked press shot ahead of August 1 launch
Jul 20th 2013, 17:19, by Chris Smith

Moto X bares all in leaked press shot ahead of August 1 launch

Just a few hours after we marked our calendars for its launch on August 1, leak artists have celebrated the Moto X phone's impending 'coming out party' by slipping out an official-looking shot.

Just ten days from the official reveal, prolific Twitter leaker @EvLeaks (via The Unlockr) has gotten his or her mitts on another press render of a Motorola device, following recent Droid family leaks.

Although it's nice to see the phone in its official guise, rather than blurry-cam snapshots or videos, there isn't much new information to bring you beyond the photo.

The homescreen gives us a look at stock Android running on the device, but the transparent menu keys, as Engadget points out, suggests there'll be some minor UI modifications from the Motorola division.

Born in the USA

The 'designed by you' and build in the USA smartphone will be officially presented to the world on August 1, after the company requested RSVPs from the media for an event.

It is thought that smartphone fans will be presented with a host of customisation options, including build materials and personalised engraving.

The device is also expected to be the first to run Android 4.3 out of the box, which most observers expect to be the subject of Google's 'breakfast with Sundar Pichai' event on Wednesday.

    


Brit Week: From a small Acorn to 37 billion chips: ARM's ascent to tech superpower
Jul 19th 2013, 12:01, by Dan Grabham

Brit Week: From a small Acorn to 37 billion chips: ARM's ascent to tech superpower

Every day, you use one - or probably more - of the 37 billion ARM chips produced so far. They're inside your phone, inside your tablet, inside your TV, and inside numerous other devices.

But they began life as a second development processor for the rather beige mid-1980s BBC Micro at the Cambridge, UK-based Acorn Computers.

The remarkable Sophie Wilson was the designer behind the ARM (Acorn RISC Machine) instruction set, which originally began in October 1983. And so we thought TechRadar's Brit Week was a great time to speak to the recent European Inventor Award nominee about her time at Acorn, the beginnings of ARM, and the huge project she's now working on.

"When we designed the BBC machine in the 1980-1981 period, we were essentially designing our own ideal machines," explains Wilson. "We thought it was a good machine. The BBC had asked for 12,000 and they thought they were being pessimistic."

Selling the BBC Micro

The BBC had commissioned the MOS Technology 6502-based computer to go alongside the BBC Computer Literacy Project for education, but the shipments were far bigger than anybody had envisaged.

BBC Computer Literacy project

"We'd thought about 25-50,000 units, but it was a million and a quarter in the end. They were everywhere and they were doing everything. People bent and twisted them in ways we'd never imagined.

"We'd be forever seeing something that we had no idea could be done with a machine that we'd developed - a case in point being David Braben's Elite. We could not believe that he got that into the machine."

YouTube : http://www.youtube.com/watch?v=2y8IkcUGV9w

As for the ARM microarchitecture itself, we wondered whether Wilson realised how much potential it had at the time.

"When we set the project up we had a slogan internally to remind us what we thought we were doing, and that was 'MIPS for the masses', i.e. lots of processing power for everybody. We were aiming at the mass market." (MIPS means Microprocessor without Interlocked Pipeline Stage, a RISC – or Reduced Instruction Set computer microarchitecture.)

Wilson is at pains to stress that ARM's rise to success has taken place gradually over a 30 year period. "We had our first working chips back in April 1985, and we put them into Acorn machines and they were very good, and we got our market and people liked it a lot," she says, rather matter-of-factly.

The original ARM chip [Image credit: Broadcom]

Moving ARM forward

Acorn started being approached by other people to use the ARM design. "We set up a division in Acorn for third parties and eventually we spun out ARM in 1990 because there seemed to be a market. By then we'd been approached by Apple, for example, and throughout 90s they kept making little bits of process. Nokia came on board in 96 or 97, then TI."

"At every stage there was just another customer, a little bit extra. And it just kept adding up, and when we did the sums in 2008 we'd shipped 10 billion ARMs. Now we can be remarkably blasé about shipping 36 or 37 billion of them. It's a gradual success over 30 years. "

"It's extremely well grounded - that's why there's so much depth to the architecture. It's been there for so long, and it's only been about in the last five years that the public has even vaguely started knowing about it.

"It's also to do with the decisions taken by our management over many years to have all that depth. So it's not merely the high profile apps processors that everybody talks about competing with Intel and taking sockets in mobile phones and tablets, it's all the Cortex-R, Cortex-M series and before them in particular the ARM7 TDMI that have just got absolutely everywhere.

"And that's the secret. It's an enormous ecosystem. ARM succeeds through being in partnership with everybody, essentially. Even Intel has an ARM license. Even Intel still sell single chips for phones with ARMs in them."

ARM

More Acorn machines and RISC OS

One of the more surprising aspects of Wilson's chat about the early days at Acorn was how certain the team was that they would succeed. "We were supremely confident," she says, without a hint of irony or doubt.

"The team of people that created ARM, particular Steve Furber and myself, had been working together for long enough to have a good rapport and working relationship, and we'd never failed at doing anything. Everything that we tackled we'd succeeded.

"Designing a microprocessor as Steve has remarked is just another complicated piece of digital logic and he was good at designing digital logic! And designing the instruction set, I'd actually designed fantasy instruction sets before so even that was another logical step forward. It all felt extremely possible.

YouTube : http://www.youtube.com/watch?v=WV_2H3SwL2k

"Furthermore we had a conviction that we knew what people were doing wrong. We had chips in our hands from Intel, Motorola and National Semiconductor, and we could see why they weren't performing well. We set out to remedy that in making ARM, and we were quite right."

After the BBC Micro, Acorn launched the fully ARM-based Archimedes in 1987. But RISC OS - Acorn's advanced and rather Windows 95-like operating system - wasn't ready. "There was a year which we had to go with an operating system that was essentially a clone of the BBC operating system, and that was painful because it wasn't good enough," says Wilson regretfully.

YouTube : http://www.youtube.com/watch?v=gw0g1yiQA5M

"But yes, in 1988 RISC OS came out and that was dramatic because it was then a fully-featured system that could do things that few machines could at the time.

"It was a machine with a high-resolution machine with anti-aliased graphics with WIMP (Windows, Icons, Mouse, Pointers). The Macintosh had been around for a time but it didn't have anti-aliased graphics, so the on-screen experience was very poor. RISC OS gave you WYSIWYG like nobody have ever seen."

RISC OS lives on, and you can download it for the Raspberry Pi - check it out as part of our feature Raspberry Pi operating systems: 5 reviewed and rated.

But while Acorn's microprocessor was strong, its advanced hardware had a surprisingly short lifespan due to the success of the IBM PC, and even by the time it was releasing the early 1990s RISC OS-based machines such as the Acorn A4000, A5000 and RISC PC, it was clear that time was running out for the company as a British computer manufacturer.

Acorn A5000

"I think by the time Acorn was capable of tapping business with RISC-based technology, the IBM PC already had a strong foothold", says Wilson. "You can't really blame one thing, but there was VisiCalc on the Apple II and Lotus 123 on the IBM PC - you had to have one of those two programs to run a business. If we'd written an equivalent program for BBC machines, it would never be the same program."

Wilson's recent work

Wilson now works at semiconductor giant Broadcom, working on a processor line she also created - FirePath, a DSL chip that has also had a major impact. "If you have a DSL line going into your house, the kit at the other end that sends you the data is run by a FirePath processor. Hundreds of millions of them have been shipped," says Wilson.

Wilson today [Image credit: Broadcom]

She takes up the story: "In 1990 I started playing with new ideas for a processor inside Acorn. And obviously lots of other things were going on. I wrote the RISC OS multimedia subsystem Acorn Replay, so what with that and launching Acorn's Online Media division and designing the SA1500/1501 digital media processor, there wasn't a lot of time for my little experiments.

"Anyway sometime in late 1996, John Redford [now head of UK engineering for Broadcom] found out what I was doing." The pair founded a new company - Element 14.

If Element 14 sounds familiar to you, it isn't the company of the same name behind the Raspberry Pi.

Wilson's Element 14 was spun out of Acorn in 1999 and clearly Broadcom knew the potential - Element 14 was sold just under two years after founding for a huge £366 million (US$356 million, AU$607 million).

Wilson on tablets - and Windows 8

Finishing up our chat, we ask Wilson what devices she uses on a day-to-day basis - but the result was some surprisingly forthright opinions on Microsoft's operating system woes.

"I use whatever does the job. I have an iPad, an Android powered Sony Xperia phone with Ice Cream Sandwich. I also have machines running Windows XP and Windows 7." Has she tried Windows 8 yet? "I have tried Windows 8. I have machines running Windows 7…"

"For machines without a touchscreen [Windows 8 is] a disaster. But they [Microsoft] have a history of violating usability guidelines. There's a whole subsection of the computer community for the usability of computer interfaces and they know precisely what makes things good, and Microsoft just ignore them.

"The [Microsoft Office] ribbon in particular is crazy from a usability viewpoint. One nice thing that's happened with the ribbon is that Microsoft have gradually been reliant on the right-click pop-up menus that we had in RISC OS, and that is straight out of the usability manuals.

"You don't have to do a great deal of research to develop that stuff, you just have to read a usability manual. It says you [need to travel] the shortest possible distance to [do something].

Acorn RISC OS machines had a three button mouse with a middle "menu" button, so we asked Wilson if usability was the key driver behind this. "Yes, so we said right, we'll dedicate a button to it. Press the button and you get a context-sensitive context menu. The more control and non-modality of your interfaces, that meant more input buttons.

"Xerox had used a three button mouse before us, so we developed RISC OS around a three button mouse. It gives you more actions. There was a massive amount of acceleration from that, and the fact the system was so fast. One button [as Apple used] introduces a lot of modality into your interface."

Sophie Wilson

As one of the key figures behind the chips inside them, we ask Wilson whether she feels tablets can replace PCs as devices for content creation as well as content consumption. Again, she puts forward some strong views and, interestingly, highlights Microsoft's key problem with trying to break into the tablet market: "It's the person who's creating, not the device."

"You may wish that a tablet was better at some things but there are many excellent [apps] for them. They're so cheap compared with a computer, so light, so easy to use.

"I don't think that popularity is going to go away no matter what the Windows team does - their prime problem is to produce hardware and software that persuades business to move away from Windows XP and Windows 7. Windows 8 has a long way to go."

Now check out 30 years on, the Spectrum's DNA is everywhere in tech

    

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