In Depth: A New Age of Gaming on the S4: the Games Developer's View Jun 18th 2013, 13:05 
The annual E3 Expo in LA is the biggest games industry event in the calendar and this year was certainly no exception. As the eyes of the gaming world turned to Los Angeles to see the latest in console and PC gaming, however, a quiet revolution is brewing in the mobile world. Mobiles and tablets have a number of clear advantages over games consoles and PCs. They are permanently networked and connected, both to each other and to the cloud. They are also very portable and, in the case of smartphones, likely to be a constant "life companion" in a way that older handheld games machines are not. In recent years games developers have begun to create deep, well-crafted games for mobile that are a quantum leap on from the kind of games that were popular on mobile phones even five years ago, both graphically and in terms of gameplay and replayability. Despite this, smartphones have traditionally been viewed by some as the poor relation compared to consoles. Serious, so-called "hardcore" gamers demand serious, hardcore consoles – or so we have been led to believe by many in the industry. Not any more. Smartphones are getting more and more powerful every year and the latest generation is a marked step up in terms of raw speed and graphical ability. Soon, the cutting edge will fit in your pocket and the Samsung GALAXY S4 is leading the way. Faster processors and GPUsThe GALAXY S4 packs a super-speedy processor, capable of competing at a speed that leaves last year's phones behind. Which is the main reason why mobile games developers love it. Carter Randolph is one such developer, of Chocolate Homunculus fame, the developers of one-button platform game Spunk & Moxie, who says of the S4′s processing power: "We're now more able to take all of the graphical features available on a version running on a high-end PC and have them work flawlessly on phones." 
Randolph adds: "We're very glad to see Samsung really focus their attention on gaming, and it makes total sense." Another developer who is a big fan of the S4 is Nate Boxer, a developer for Kabam – a mobile game publisher with a number of titles on Google Play, including the tie-in game for Fast & Furious 6. He describes his job as "Pushing the tech as far as it will go on Android." 
"The S4 is pretty great," adds Boxer, "and will run games that phones from a year ago chug pretty badly on." S4 powers creative game designUber-publisher Electronic Arts is one of the major "old-school" games companies investing heavily in mobile development, encouraging new talent and innovation on the Android platform. Glenn Roland, EA's Vice President of New Platforms and OEM explains how Android gaming has changed thanks to better devices. "New devices, like the Samsung GALAXY S4, coming out in the Android system are driving up the quality of titles and enable us to create a vastly improved consumer experience with improved chip sets and screens," says the EA VP. "We've already seen this recently with our successes on the Android platform for Bejeweled Blitz and Tetris Blitz, which had huge success following its recent launch." 
Speaking about the increased power of the GALAXY S4′s CPU, Roland adds: "The increase in power has allowed us to increase the visual levels across our titles, allowing us to create a richer experience for our fans. Our Real Racing franchise is a great example of the growth of these devices over the last few years. "To develop each car, we use a computer animated design (CAD) system that produces triangular data that helps us render the cars in the game. "For our first Real Racing title, launched in 2009, we were able to utilize 600 triangles per car. A year later – for Real Racing 2 – that number increased to 3,200. This year we are now up to massive 25,000 triangles per car, and the increase in quality is clearly evidenced in the fine detail we were able to put into each car. 
"The increased power also allows the development team to build a richer experience through the use of weather particles, reflections, shadowing, and shaders – all of which add to the depth and realism of our titles – benefiting our fans immensely." 3D or not 3D: that is the questionIn addition to the S4's impressive graphical prowess, what else can developers do with the S4 that they could not do before? "In three words: 3D 3D 3D," laughs Nate Boxer. "That's where everything is going. Even simple games that don't require 3D are being built in 3D!" Many coders make use of the Unity 3D engine – a framework for developers that does a lot of the complex mathematics behind 3D processing and greatly speeds up game development. 
Unity was originally built to help create 3D games for PC and consoles but it has recently been ported to a number of mobile platforms and developers are finding that newer handsets like the GALAXY S4 are more than up to the task. "The Unity game platform is the best tech out there," says Boxer, "and because console gaming is dying, if (rival game engine) Unreal and other game engines don't quickly shift gears, they'll likely be sad stories in a year or two." The S4 display adds a new dimension to gamingSamsung has led the way in giving mobile gaming fans more expansive screens and, at five inches, the GALAXY S4 is at the upper end of screen sizes, but – thanks to Samsung's clever design – it is still a comfortable fit in the hand. Having such a large display has two key advantages for mobile gaming. The first is quite simply that games look significantly better. The S4′s Super AMOLED screen offers Full HD with an amazing 441 pixels per inch – so many the human eye cannot distinguish between them, which leads to a pin-sharp image. This means that the S4 can show off a developer's graphical creations as they were intended and that gamers won't have to squint into their palms to take them in. 
The second is control. A common criticism of smartphone games in the past has been that the on-screen touch controls would sometimes obscure the action. With the generous display of the S4 there is plenty of room for your thumbs to activate a virtual joypad while still giving you a good view of what you are shooting at, jumping over or otherwise engaging. Of course, just having a large screen won't do anything for the games themselves. Developers need to look at what is happening with new smartphones like the GALAXY S4 and adapt their products to fit them. "All the projects myself and my company are working on are designed to use the full resolution of all mobile devices, either in their first or second release," says Nate Boxer. "This means supporting native resolutions with all our art assets. "A lot of work is being done to make this happen without creating huge downloads (some games out there currently are huge, 100 to 200MB each). This is a significant challenge that affects more than just engineering, but also art asset pipelines." Electronic Arts' Glenn Roland is adamant that the S4's increased screen real estate "allows for a richer experience for our players and allows us to optimize our games to make use of that increased space." 
As for the future of mobile gaming, the EA VP also notes how: "The ability to connect to a TV via HDMI is yet another opportunity for us to enhance the entertainment value of our games. We're always looking for new ways to create new and exciting experiences for our fans, and this will be something that we continue to monitor as the technology evolves. However, the key focus for us right now is developing exciting experiences on mobile devices where our fans play games." Networking and fast, fluid multiplayer actionFast and reliable networking speeds are a key issue for mobile gaming and one that the S4 has clearly been designed to address, with Samsung's smartphone one of the first to market with built-in support for 4G/LTE networking. This technology is designed to eventually replace 3G as the standard for mobile data and offers significant advantages. 3G is capable of shifting up to 3 megabits of data per second (mbps) – which is generally fine for simple web browsing and even streaming video (if you are prepared to put up with low-quality images and some stuttering and buffering). What it can't do well is provide a reliable link for multiplayer gaming. Plus, big downloads can take a long time and a 3G device really needs to have the option of finding a Wi-Fi hotspot if you need to grab anything bigger than a few megabytes. 
In comparison, 4G is capable of up to 100 mbps – comparable with the kind of speeds you get on your home or office broadband. 4G also has remarkably low latency compared to 3G – which means that the response time for a 4G data 'request' is very short (around 10ms). Latency is a crucial factor for multiplayer gaming as the longer it takes for a server to get your data, the more likely it is your avatar will be on the receiving end of your opponent's hail of bullets or that you will smash a virtual car into a wall that your reflexes saw coming but couldn't make your phone tell the game about in time. 4G provision is still in its infancy in the UK with only major metropolitan areas currently receiving adequate coverage. Yet as more networks roll out transmitters and offer 4G packages to their customers, high-speed mobile networking will become the norm and smartphones such as the GALAXY S4 are right there, ready to play. Next gen mobile gaming talentSimply having a fast phone with an expansive high def screen does not a successful gaming platform make. Samsung may have created a solid, high-performance device but without regular releases of great games to play it still wouldn't necessarily appeal to gamers. This is why Samsung is actively courting games developers and publishers, with EA's Glenn Roland explaining that: "Samsung is a key partner for EA and we continue to work together to create exciting experiences for our fans. To point to a couple of recent examples, we showcased Need for Speed: Most Wanted on the S4 at our European launch event. In addition, we partnered with Samsung through our 100% Indie program, helping bring consumers even more new digital gaming experiences." Many of the bigger developers creating games for Android are looking to the GALAXY S4 to try and exploit its capabilities, though it should also be stressed that Samsung is keen to nurture new ideas and establish a community of developers that share its ideas about the future of mobile gaming. This is exactly why Samsung has lent its support to the aforementioned 100% Indie program – a self-publishing initiative put together by the founders of leading games publisher Chillingo. As well as developer tools and information packs, www.100percentindie.com provides both useful resources and an encouraging community to help promote the creation of S4-compatible games. 
Developers can submit their games to 100% Indie via its portal where they will be checked and assessed by a team of testers to ensure they meet Samsung's app guidelines and standards. Once a game is given the green light, Samsung has agreed to publish it through its mobile marketplace, Samsung Apps, which is available to users of the GALAXY S4 and other Samsung GALAXY devices via the built-in Samsung Apps icon. Samsung will pass on 100% of all revenues from games published in this way, until September 2013, giving new developers both a fresh market and a welcome cash injection to fund further creations. The GALAXY S4 already looks set to be one of Samsung's fastest selling smartphones and is likely to be the major Android mobile of this generation – putting cutting-edge gaming power in the palms of hundreds of thousands of gamers and helping to encourage innovation in mobile gaming. Which is why the question on the lips of the most clued-up developers at this year's E3 expo is not "can mobile games match console games?" but "can consoles ever catch up?"    | Android 4.2 update still headed for HTC One, despite delay Jun 18th 2013, 11:34 
HTC One owners may be concerned by the lack of word on Android 4.2 coming to the phone, but HTC has confirmed that an update is on its way – so hold tight. While HTC hasn't given the Android 4.2.2 Jelly Bean upgrade a specific release date, it told Engadget that it's still very much on its way. The update was thought to be coming in mid-June, though HTC has been rather quiet on the matter, and without 4.2 making an appearance it's left a lot of users scratching their heads. Three UK tweeted at one such user, telling them that HTC had "pulled the 4.2.2 release" but said it didn't have any idea as to what the schedule might be going forward. We One-t our updateWe assume that the update just needed a bit of last minute tweaking, and could even have had something to do with Three's network. Who knows? We contacted HTC to ask if there was further clarification on the matter, and will update as soon as we hear more.    | HTC Desire 200 comes in diminuitive size with ageing specs Jun 18th 2013, 10:04 
The original HTC Desire is one of an exclusive coterie of phones that have achieved the highest honour a phone can enjoy: a five star TechRadar review. We don't think the HTC Desire 200 will quite manage to reach the same heady heights as its forefather, but for a budget phone, its specs are not too shabby. We're looking at a 1GHz Snapdragon S1 processor with 512MB of DDR1 and 4GB of onboard storage (expandable with microSD). Audio smartsHTC is pushing the handset's audio smarts, boasting Beats Audio and bundling "our highest quality in-ear headset" with the handset. The HTC Desire 200 also comes with a 5MP camera which HTC says is super intuitive to use, and runs HTC Sense over Android (although HTC hasn't deigned to tell us which iteration). Wonderfully, HTC has provided an illustration of the handset's size, pegging it at 'a bit bigger than a credit card': 
No word yet from HTC on availability or pricing - but for something this small and with these level of specs, we're thinking HTC should channel Flo-rida and go low low low low low low low.    | blip: FCC approved Nokia RM-877, probably the EOS Jun 17th 2013, 20:56 
The Nokia EOS has seen a mixture of image leaks over the past couple of weeks and now, the mysteriously named Nokia RM-877 unit has passed FCC approval. According to Engadget, documents in their possession are shedding more and more light that the RM-877 is indeed the EOS. Apparently, the unit will be 130.35mm tall and 71.4mm wide with AT&T LTE compatibility and will contain Bluetooth, dual-band Wi-Fi plus a "'camera grip' (model PD-95G)." We'll find out more when July 11 rolls around for Nokia's all day event so stick around to see if this Nokia RM-877 really is the EOS. More blips!For the best of the quick an' dirty in the tech world, TechRadar has blips just for you.    | Latest benchmark indicates quad-core Nokia Lumia is on the way Jun 17th 2013, 20:22 
At this point, there hasn't been a quad-core Windows Phone 8 device available anywhere, but that may soon change. A benchmark for an unnamed Nokia Windows smartphone appeared over the weekend on GFXBench, indicating the Finnish manufacturer may finally be stepping up its processor game. After releasing the Lumia 925 not too long ago, the only hopes Windows Phone 8 fans had for a quad-core device laid in the hands of the rumored Nokia EOS. While it's not clear if this benchmark is indeed the EOS, the timing of its appearance coincides rather nicely with Nokia's July 11 event, where it's believed the EOS will makes its presence known. Adreno-line rushThere are few facts about this mysterious Nokia Windows phone, but the benchmarks do give us some idea of what Nokia is working on. The screen will feature 720 x 1280 resolution, which goes a bit against what we've heard about the EOS, which is reportedly matching the Lumia 925's 768 x 1280 OLED screen. Second, this new smartphone will use an Adreno 305 GPU, which can already be found inside the Lumia 620. Even though the graphics processor might not be all that impressive in the 620, the quad-core processor gives the new Nokia some major improvements over the older device. While the Lumia 620 is capable of generating 152 MTexels (textured pixels), the new quad-core phone pushes the count to more than four times that, with 702 MTexels. That's a lot of graphics power, but not unreasonably so for a Windows phone supposedly launching with a 41MP camera. Whatever Nokia has planned won't remain a secret for much longer, but at least now it could have a solid quad-core contender to hold its own against the likes of the Samsung Galaxy S4 and the HTC One. - Will the Nokia EOS sport a polycarbonate case, or will it follow in the aluminum shoes of the Lumia 925? The latest leaked images and diagram may give us a hint.
   | Samsung Galaxy S4 Mini up for pre-order with expected July 1 delivery Jun 17th 2013, 19:58 
Mobile retailer Carphone Warehouse has now started to offer contract pre-orders for the new Samsung Galaxy S4 Mini and says it expects to deliver the device on July 1. Interested parties can snap up the scaled-back version of the flagship Galaxy S4 from £27 a month for 24-months on Orange, with unlimited texts, minutes and 250MB of data with a free phone. The store is also offering deals from each of the major UK networks, on its pre-order page with 109 tariffs in total to choose from. There's also 4G deals from EE from £36 a month with 750GB of data, ranging up to £56 for 8GB of data. £390 SIM-freeAlso on Monday the device, which packs a 1.7Hz dual-core Snapdragon processor and 4.3-inch AMOLED display, went up for SIM-free pre-order at Clove UK. The independent retailer wants a not-insignificant £390 for the handset, which also offers 8GB of storage, 1.5GB of RAM and an 8-megapixel camera. Three, O2, Vodafone EE and Phones 4U have also confirmed they intend to stock the LTE-enabled phone. Samsung is yet to confirm an official UK release date for the device and Carphone Warehouse's July 1 proclamation is the first we've heard of a specific date. Will you be picking up a Galaxy S4 mini next month? Let us know in the comments section below.  | Motorola Moto X pegged with 1.7GHz dual core, Android 4.2.2 Jun 17th 2013, 17:57 
Motorola's Moto X may have had its specs leaked over the weekend, and if so, it's looking pretty decent. The Moto X will sport a 1.7GHz dual core MSM8960 Pro chip, a 720p display 2GB of memory, 16GB of storage, 10- and 2-megapixel back and front cameras and Android 4.2.2, according to a Twitter tipster. The Twitter account @evleaks, the self-styled source of "tomorrow's news, yesterday," tweeted out the specs on Saturday. As always, there's no source on the info, but with the Moto X confirmed by the company's CEO it's only a matter of time until we find out for ourselves. The hero this market needs?Motorola CEO Dennis Woodside revealed the name of the rumored Motorola "X Phone" at the D11 conference in May. The device is officially dubbed the Moto X, and it will be Motorola's new "hero" phone, Woodside revealed. He also said that the Moto X will be built primarily on U.S. soil, a first for an industry that gets most of its manufacturing done in Asia for cheap. If the specs leaked over the weekend turn out to be accurate, then previous rumors of a 16-megapixel camera and 2.3GHz processor will prove far too generous. Still, the Moto X's most recently rumored specs are nothing to sneeze at. It will have sensors that cause it to act different in various situations, such as in a car, Woodside said last month. He added that it will have superior battery life. Potential carriers for the Moto X are still a mystery, but Motorola is expected to reveal the Moto X (and several more October-releasing handsets) in more detail soon. We asked the company to clarify whether these Moto X specs are accurate, but so far we haven't heard back.    | Sony Xperia ZU high benchmarks raise eyebrows...and heart rates Jun 17th 2013, 16:16 
We're already expecting the Sony Xperia ZU to be big and fast, but some leaked benchmarks suggest it won't just be fast, it'll be insanely fast. The rumoured 6.3-inch handset is said to come boasting a quad-core Snapdragon 800 and the benchmark screenshot posted on Esato shows a record-breaking 32,173 AnTuTu points. So that's going to be really quite powerful. Even more powerful than the suspected Snapdragon 800-toting Samsung Galaxy S4 benchmarks that were leaked earlier, which came in at a comparatively measly 31,491 points. It even dwarfs the octa-core processor found in the more-powerful variant of the S4 currently on the market, showing Sony wants to play in the power stakes too. Fab-letMeaning you'd be wise to expect Sony's beast to be a hyper-fast 'phablet' type device that will give the Galaxy Note 2 a run for its money and could even take on fully-fledged tablets - although, of course, it's worth bearing in mind that benchmarks such as these can be faked. Other leaked specs for the Xperia ZU include a 6.44-inch full HD screen and an HD camera. We're expecting Sony to take the wraps off its newest handset at an event on June 25 - we'll be there bringing you all the news as it breaks, so stay tuned.    | Leaked HTC One Mini specs 'confirm' HD display Jun 17th 2013, 14:27 
We recently glimpsed a picture of the alleged the HTC One Mini, although all we could really tell from the grainy image was that the handset would be a lot slimmer, which was hardly an earth-shattering revelation. But now we've got more information on some of the more interesting features the phone will be bringing thanks to a UAProf (that's a User Agent Profile) available on HTC's website, which details a 720p display. As you can see below, the string shows that the display will have a 720x1280 resolution on its 4.3-inch display, putting it ahead of Samsung's competing shrunk-down S4 flagship, the Galaxy S4 Mini. There's also a nod to the Android 4.2.2 Jelly Bean OS (further down in the profile), which is an upgrade to the HTC One's Android 4.1 offering. 
A HTC by any other name...We can also pretty much confirm from the new information that the small HTC One will definitely be called the HTC One Mini. Again, not a huge surprise there, but good to know. While nothing has been confirmed, the handset is rumoured to be powered by a 1.4GHz dual-core processor with 2GB of RAM and 16GB of internal storage. Earlier this week, Bloomberg reported that the Mini could arrive this August.    | 10 Best BlackBerry Z10 Apps Jun 17th 2013, 12:00 
The BlackBerry Z10 has a lot riding on its shoulders, being the first BB10-powered model to launch and therefore giving smartphone buyers the initial opportunity to see how the all-new mobile OS stacks up against the competition. BlackBerry hopes it'll turn things around in the face of Android and iOS domination, and in terms of quality and depth of apps on offer to users, it's starting to get there, with a good number of "native" apps designed specifically to take advantage of BlackBerry's new software already available for new Z10 users. To further bolster app numbers BlackBerry ran a promotion earlier this year in which it paid developers to convert their apps to BB10 format and stick them up on Appworld, meaning there's stacks of fun stuff to choose from when you fire up the Z10 for the first time -- although many BB10 apps are actually pretty uninspiring ports of Android software. However, there are still lots of useful, innovative, bespoke apps on BB10 that out-do plenty of their higher profile Android and iOS cousins, enough to make owning a Z10 a sufficiently different experience from using the other smartphones out there today. Here are 10 apps that help make the Z10 really stand out. The GuardianDownload from BlackBerry App World 
The Guardian's thrown caution to the wind with this one, going all-out to create a native BB10 app that isn't a mere port of an existing app or a simple mobile web site wrapper. The paper's app is instantly at home on the Z10, featuring a custom BB10 styled UI, a clean layout, integrated sharing tools and the option to use it in landscape mode if you'd rather more closely approximate the feeling of struggling with an actual broadsheet. Book Reader Download from BlackBerry App World The official Amazon Kindle app for BB10 is a rather sad and sorry port of one of the older iterations of the Android app, so it's not particularly useful for showing off the best of the format. It's left to indie products like Book Reader to add style and functionality to BB10, including support for EPUB, MOBI, FB2, TXT and CHM format books, making it a powerful tool for enjoying your DRM-free reading library on the go. ClipMan Clipboard ManagerDownload from BlackBerry App World 
One of the biggest challenges when it comes to doing serious stuff on a phone is managing your clipboard content. Even in BlackBerry's latest OS it's pretty fiddly to copy and paste text between apps, making this clipboard manager an essential for looking after your text snippets. It monitors all text fields, populating a database with your words, presenting the option to miraculously save the day by searching for text you've previously entered - which you can then fling out through email or other apps via BB10's usual sharing tools. OpenWAThe maker of Open WA (previously known as OpenWhatsApp) is a little bit angry with BlackBerry, claiming it courted him, encouraged him to create a version of WhatsApp for BB10 -- then went cold on the idea and refused to publish it on the BB app marketplace. So if you want to use this slimline and stylish take on the cross-platform messaging tool you have to install it yourself outside of the BlackBerry World app store. But it's worth it, as OpenWS provides a vastly better experience on BB10 than the official WhatsApp BB10 app, featuring a slick, native design, integrated sharing, group chats and everything else that made WhatsApp such a winner. NeatlyThe official BlackBerry Twitter app is one enormous compromise, designed to work across numerous BB models and dumping some image links out of the app to the mobile web browser. It's pretty grim. Neatly, however, is designed specifically for BB10, incorporating such posh UI features as a pull to refresh function, themes, threaded replies and more, all wrapped up in a layout that's right at home on the stylish Z10. It's a paid app, but your 75p investment gets you a much richer experience. TuneIn RadioThe superb internet radio app's a must-get on BB10. It turns the phone into a miniature radio, offering access to tens of thousands of online streaming stations and podcast listings, along with location-based search results if you'd rather listen to the local traffic news from your regional station. Radio channels that best fit your idea of what music should sound like can be added to a Favourites menu for quick access, plus there's a separate paid Pro version of the app that lets you record anything you hear to your phone's memory card. SongzaSongza calls itself a "Music Concierge" service, the big idea being that it uses your location data to automatically populate a streaming music playlist with the tunes it thinks you might want to hear. It's also part social network, with users encouraged to share tracks and playlists with others, plus it's free to download and listen to as much curated music as you like. Conqu One of the many life, task and note-taking apps we see around today; but this one has been designed with native BB10 support for full integration with BlackBerry's sharing tools. Conqu's basically a posh calendar and to do list tool, letting you get seriously engrossed in creating a massive, tagged database of tasks and schedules, or simply use it as a list-making toy. One clever touch is the way you're able to delegate tasks to others, should you have the required rank and clearance to be able to palm your jobs off on other people. PlayCloud 10A fully native BB10 file manager that goes several steps further than necessary by including support for cloud services and even FTP access for when sticking stuff on Dropbox is simply too easy a way of doing things. The app lets you do complex file management stuff like copying and moving files between folders (complete with multi-select to ease the tedium of picking things out of lists), with social media sharing and remote printing making it easy to make your cloud objects tangible. ReadItNow!One of the better mobile reading applications out there right now, ReadItNow! is also a winner on BB10 thanks to featuring a native design that matches Blackberry's current layout choices. For your £1.50 spend you get an article reader that strips the formatting from web site pieces and chucks the newly neat and readable text out to your phone, complete with the option to have everything save locally to your device for offline reading when there's no mobile data connection. This one uses cross-platform reading app Pocket to power its system, so you need a Pocket account and you're ready to go.  | 10 Best Google Nexus 4 Apps Jun 17th 2013, 10:42 
The Nexus 4 has it all as far as most Android users are concerned. A gorgeous slim design, a sharp display, enough power and RAM to run games and Twitter with ease, and those critical sparkly bits on the back of it that give you something else to look at when you're done trawling your usual apps and feeds. More importantly, being a Nexus device means it's always first in line for software updates direct from Google, so it always features the very latest pre-loaded apps and tools that other Android users have to wait for their makers to port across. Currently the Nexus 4 is running on the 4.2.2 iteration of Google's mobile software, which is as new as it gets. We're also expecting Google to push out an updated version of Android quite soon, most likely version 4.3, over the coming weeks. But until then, get the most out of your current edition Nexus 4 by installing these ten top apps that further enhance Google's current Android flagship. DashClock Widget
One of the new additions within Android 4.2 that Nexus 4 owners can enjoy is the ability for some widgets to be installed on the lock screen, with the lock screen itself scrolling from left to right like the phone's actual desktop. DashClock Widget replaces the default clock, also letting you select from a list of additional extensions that add more data to the lock display. You can have your emails incorporated there, the weather, battery status, upcoming Calendar entries, SMS messages and more, all in a stylish, Android-like layout. It's the Nexus advantage in full effect. SphereShare.netThe Nexus 4 doesn't have the best physical camera in the smartphone world, but it does have Google's most feature-packed camera software -- including the impressive PhotoSphere tool that lets anyone create Street View style 360-degree panoramas by walking around in a circle and letting the phone stitch together the results. Problem is, these PhotoSpheres are large, difficult to share and are usually only viewable through Google+, which is where SphereShare.net comes it. It lets you browse PhotoSpheres taken by other Nexus 4 users on your phone, giving you an instant gallery of staggering panoramas to leaf through and drop into. Photosphere Live WallpaperIf you have been so absorbed by the act of slowly rotating on the spot to categorise your surroundings you want a constant reminder on your Home screen, install this. It lets you set a PhotoSphere as your wallpaper, using left and right swipes to scroll it roughly in time with the screens it sits behind, and the phone's motion control sensors to move your "head" up and down. Relive that great view or a 360-degree panorama of your bedroom with ease. Chrome BetaThe Nexus 4's very latest Android OS already comes with the excellent mobile Chrome browser built-in, so the only way to get an even more bleeding-edge, nerdy web experience is to install Chrome Beta. It's a separate, standalone app, which Google uses to test new functionality with understanding users who don't mind the odd glitch. It means you get new features first, which is one of the big reasons people invest in Nexus devices in the first place. Feedly
If your Nexus is your mobile news hub, you'll no doubt be gutted that Google's decided to close its Reader RSS feed tool by the summer of 2013. This leaves a massive chasm in the world of desktop and mobile RSS reader apps, with few alternatives offering such a seamless RSS experience. Fortunately, Feedly's just about there when it comes to matching Google's old Reader in terms of cross-platform reading, article syncing and sharing, plus it comes with a vastly superior design that borrows heavily from the stylish news aggregators like Flipboard and Google's own Currents app. TwilightThis is a weird one, but it might change your life. Or at least change the sleeping part of it. Twilight makes some very believable claims about the blue spectrum of light emitted by mobile screens, suggesting it's these that tell our brains it's the middle of the day -- despite the fact we tend to stare at our phones in the darkness before going to bed. By eliminating the blue light from the screen output this app supposedly alleviates the effects of looking at a bright light in a dark room, helping your brain realise it's dark and therefore bedtime. In short, it might help you sleep better if you're in the habit of using your phone before bed, in return for using a red-tinted display. WeVideoThe Nexus 4 comes with stacks of filters and frames for making the best of still shots, but the video editor is stupidly simple, only letting users trim clips to create shorter versions of your pre-recorded films. WeVideo adds loads more options to editing movies on the Nexus 4, letting users drag and drop videos onto a timeline to create long-form edits, add filters, drop in images and MP3s for use as a soundtrack, create titles and much more. Google ought to buy it for a few hundred million and make it a standard thing. CinemagramWhile Android users wait for Twitter's developers to release a version of video sharing app Vine for Android, there's this stylish alternative to practise on. It's pretty much exactly the same as Vine, letting users record short clips, live, with the press of a button to start/stop recording, which are automatically compiled into tidy, looping edits, and chucked online to share through social sites. There's some social network stuff built in too, but it's best used as simple a simple way to share small video files. Dextr Email Beta
There are plenty of third-party email apps competing for installation on your Nexus 4, plus the onboard generic Email option that comes as part of Android 4.2 is certainly worth using, too. But this one's different. It syncs with a Gmail account and replaces Google's mail tools, giving you a simpler interface built around threaded messages that pop up in a modern Android-inspired layout. A friend system lets you sort the humans from the automated notices that plague modern email, hopefully making reading messages less of a chore. CloudMagicMake sense of that mass of social networks, email providers and cloud services with Cloud Magic, which lets you search through all of them in one go. The first task is the not insignificant chore of opening the app and separately signing in to everything again, but climb that mountain of tedium and you can then use its interface to search your Google account, various social networks, Microsoft's mail systems, Evernote files and more, all through one little search box. Do it often and you have to pay for increased access, but the occasional rummage is free -- and there's a lock screen widget for ease of access, too.  | 10 Best Samsung Galaxy S2 Apps Jun 17th 2013, 10:25 
The Galaxy S2 is a survivor. Samsung released what was the world's best Android phone by some margin in 2011, and the thing's such a Triple-A, five-star, double-thumbs-up stonker that many still use it today, despite mass peer pressure to upgrade to something else every six months. Samsung's in the process of updating the Galaxy S2 to Android Jelly Bean too, meaning most owners should already have a vastly different and improved experience to the one the phone originally shipped with, refreshing and enhancing what was already a seamless and responsive smartphone. On top of that, of course, owners have access to the wealth of innovation, tinkering and enhancements that come via Google Play Store, where all manner of apps can be bought and downloaded for free to breathe more new life into any ageing mobile. So here are 10 top apps to help spruce up the Galaxy S2 further still and bring it nearer today's cutting-edge of Android. Action Launcher Pro Download from Google Play 
If you want to start by completely refreshing your Galaxy S II, installing an alternate launcher is the way to go. This replaces the entire user interface of the phone, meaning you instantly kiss goodbye to all of Samsung's TouchWiz interface tweaks. Action Launcher also gives you an experience that's much closer to the feel of "stock" Android, should you fancy upgrading your S II from the ground up, replacing all of Samsung's fiddlings with the cleaner, more modern Android user interface. Nova LauncherFor a more customisable way to refresh your Galaxy S II, try this one. Nova Launcher also removes Samsung's TouchWiz tweaks from the phone, coming with masses of options to edit the colours, styles and sizes of its icons and text. Plus you're able to change extremely nerdy things such as the phone's folder content appearance and background, add gesture shortcuts to launch apps, scroll the floating dock's app shortcuts and much, much more. Beautiful Widgets FreeIt's also really easy to replace the old Touc hWiz widgets, if you're now a bit bored of looking at Samsung's take on the interactive Home screen tools. The popular Beautiful Widgets has been doing this extremely well for years, offering a wide range of neat and stylish widgets to pop into you little mobile desktop. And now there's a limited free version available too, for money-free trialling of its approach to Home screen data. SwiftKey Keyboard The Galaxy S II arrived with both a standard Android QWERTY keyboard and the flashier Swype gesture input system installed. But rival gesture system SwiftKey is another option to consider, offering word prediction and gesture input – plus it has much more in the way of visual and layout customisation. This includes some landscape display options that let you split the keyboard in half for easier use, loads of themes and its well-known ability to "learn" your typing style by analysing your texts and social media posts. The free trial lets you see if it works for you for one month, after which you'll have to chuck some money at it to unlock the full release. Camera MXThe Galaxy S II had the best camera on it by far back in the day (by which we mean two years ago), and the output from its 8-Megapixel sensor is still better and brighter than that of many of the cameras that come in today's new smartphones. Get even more out of it by installing Camera MX, which, among many, many other features, includes a filter option that lets you create madly fashionable tilt shift images, making people look like toys and cars resemble matchboxes with Smarties for wheels. It also adds filters to images live, as you take them, so you can set up a favourite effect and have it applied to your snaps by default with no post-production fiddling required. Google Play MusicDownload from Google Play 
Original versions of the Galaxy S II were sold long before Google's cloud-based music player existed, back when music had to be "transferred" to phones using cables and suchlike. Now your tunes can by synced inside and from the cloud, with Google's player letting you pull tracks and albums to your phone by pinning them from the menu – or you can save internal storage space by streaming everything through a Wi-Fi or 3G signal. It'll also sync playlists created on other devices, too, which is very handy if you have a tablet and/or another phone on the go using the same Google account. Google DriveAnother app to benefit from a recent Google reorganisation is the company's Google Drive storage system, which now lets users access a whopping great combined total of 15GB of cloud storage, for free, through the app's uploading front end. Primarily designed to let users create and edit Google documents on the go, it's now been transformed into the perfect place to dump your photos and videos too, should your phone's storage space be a little tight after two years of filling it with high-res pics and video from the S II's camera. Lookout Security & AntivirusOne of these days, one of the Android virus scandals may turn out to be genuine, so best be prepared for any possible future tech apocalypse. The Android Lookout app checks app installs for malware, but also looks through email attachments and web downloads for nasty files, which is a much more common way for infections to get on a mobile. It also includes a Find My Phone section, which, once activated, lets you track your mobile, and comes with a remote locking tool to shutdown access should you suspect a criminal's trying to leaf through your personal photos and pull out the best for a Buzzfeed list feature on how stupid you look. Google Keep Google's Android developers are gradually assimilating features and ideas offered by its army of third-party app developers, with the mobile giant's Google Keep doing a decent job of cloning the many note-taking apps out there that let us capture any interesting thoughts that may come our way. The app's most useful tool is its combination of a Home screen widget and voice recognition, meaning that with one touch you can record your Alan Partridge style "note to self" about that amazing thing you just happened to think up. It also syncs everything via Google Drive, for desktop access to your mobile activities. Servers UltimateBut if you've reached the end of your 24-month term and have upgraded your Galaxy S II to something else, why not make it into a personal home server? Servers Ultimate does just that, turning any Android phone into your own little home and online media hub, complete with the power to run your own Email, MySQL, SFTP or torrent tracker from any old mobile. The full version costs £5.95, but the freebie lets you set it up and get a feel for its level of usefulness and complexity.  | |
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